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shadowcats vehicular insanity shop: Henschel HS-129 Tankbuster


shadowcat1313

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German tankbuster aircraft, that didnt see much service for political reasons and being placed low on the priority list. kinda a predecssor to the A-10

 

HENSCHEL HS-129

Val Char Cost Notes

7 Size 35 Length 5.04", Width 2.52", Area 12.7" Mass 12.8 ton KB -7

36 STR -9 Lift 3675.8kg; 7d6

16 DEX 18 OCV 5 DCV 1

20 BODY 3

5 DEF 9

4 SPD 14 Phases: 3, 6, 9, 12

Total Characteristic Cost: 68

 

Movement: Running: 6" / 12"

Leaping: 0"

Flight: 84" / 672"

 

Cost Powers END

Propulsion Systems

32 1) Twin Argus AS-410 Engines: Flight 42", x4 Noncombat, 1 Continuing Fuel Charge lasting 12 Hours (easily-obtained fuel; +0) (89 Active Points); Takeoff/Landing (-1), Stall Velocity (23"; -1/4), Side Effects (KA 1d6 to anyone who comes into comtact with the propeller, automatically occurs when Flight is in use, only affects environment in front of vehicle; -1/4), Difficult to Operate (-1/4) [1 cc]

0 2) Can Only Fly: Swimming -2" (already figured in) 0

Tactical Systems

46 1) 20mm Cannon (Nose-Mounted): RKA 4d6 (vs. PD), +1 Increased STUN Multiplier (+1/4), 150 Charges (+1) (135 Active Points); OIF Bulky (-1), Limited Arc Of Fire (0 degrees forward; Only on same horizontal level; -1), Real Weapon (-1/4) Note: (x2 number of items) [150]

32 2) Twin 7.9mm Machine Gun (Nose-Mounted): RKA 2d6+1 (vs. PD), +1 Increased STUN Multiplier (+1/4), Autofire (5 shots; +1/2), 2000 Charges (+1) (96 Active Points); OIF Bulky (-1), Limited Arc Of Fire (60 degrees; Only on same horizontal level; one in each wing; -3/4), Real Weapon (-1/4) [2000]

16 3) 50kg Bombs: RKA 2 1/2d6 (vs. PD), Explosion (+1/2) (60 Active Points); OAF Bulky (externally-mounted bomb; -1 1/2), Dropped (-1/2), 8 Charges (-1/2), Real Weapon (-1/4) [8]

5 4) Cockpit and Engine Armor: Armor (4 PD/4 ED) (12 Active Points); Ablative BODY Only (-1/2), Activation Roll 14- (-1/2), Real Armor (-1/4) 0

Operations Systems

4 1) Radio: Radio Perception/Transmission (Radio Group) (10 Active Points); OAF Bulky (-1 1/2), Affected As Hearing Group As Well As Radio Group (-1/4) 0

2 2) Radio Direction Finder: Detect A Single Thing 11- (Radio Group) (5 Active Points); OAF Bulky Fragile (-1 3/4), Custom Modifier (Real Gear; -1/4) 0

Personnel Systems

14 1) Sealed Environment: LS (Safe in Intense Cold; Safe in Low Pressure/Vacuum; Self-Contained Breathing) 0

Equipment Options

32 1) Twin Gnome-Rhone 14M Engines: Flight 42", x4 Noncombat, 1 Continuing Fuel Charge lasting 12 Hours (easily-obtained fuel; +0) (89 Active Points); Takeoff/Landing (-1), Stall Velocity (23"; -1/4), Side Effects (KA 1d6 to anyone who comes into comtact with the propeller, automatically occurs when Flight is in use, only affects environment in front of vehicle; -1/4), Difficult to Operate (-1/4) Note: HS-129B1/B2/B3 variants, removes takeoff and landing modifiers, and all PSR at -1 [1 cc]

Weapon Options

HS-129B2

43 1) 30mm Cannon (Nose-Mounted): RKA 4 1/2d6 (vs. PD), +1 Increased STUN Multiplier (+1/4), Semi-Armor Piercing (+1/4), 64 Charges (+1/2) (140 Active Points); OIF Bulky (-1), Limited Arc Of Fire (0 degrees forward; Only on same horizontal level; -1), Real Weapon (-1/4) Note: Centerline Pod Mount [64]

39 2) Twin 13mm Machine Guns (Nose-Mounted): RKA 3d6 (vs. PD), Autofire (5 shots; +1/2), 475 Charges (+1) (112 Active Points); OIF Bulky (-1), Limited Arc Of Fire (0 degrees forward; Only on same horizontal level; -1), Real Weapon (-1/4) Note: (x2 number of items) [475]

HS-129B3

46 1) Bordkanone-A Variant: RKA 4d6 (vs. PD), Autofire (3 shots; +1/4), +1 Increased STUN Multiplier (+1/4), 100 Charges (+3/4) (135 Active Points); OIF Bulky (-1), Limited Arc Of Fire (0 degrees forward; Only on same horizontal level; -1), Real Weapon (-1/4) Note: (x2 number of items)Underfuselage Pod [100]

37 2) Bordkanone-B Variant, 75mm: RKA 6d6 (vs. PD), 15 Charges (+0), +1 Increased STUN Multiplier (+1/4), Armor Piercing (+1/2) (157 Active Points); OIF Bulky (-1), Limited Arc Of Fire (0 degrees forward; Only on same horizontal level; -1), Side Effects, Side Effect occurs automatically whenever Power is used (Reduces piloting rolls to -4; -1), Real Weapon (-1/4) Note: Underfuselage Pod [15]

 

 

Skills

3 Navigation 11- (7 Active Points); OIF Bulky Fragile (-1 1/4)

2 +1 with Ranged Combat (5 Active Points); OIF Bulky Fragile (-1 1/4), Custom Modifier (Real Gear; -1/4)

 

 

Total Powers & Skill Cost: 353

Total Cost: 421

 

187+ Disadvantages

25 Distinctive Features: German. Warplane (Not Concealable; Extreme Reaction [fear])

20 Social Limitation: Poor Support from High Command (Very Frequently, Major)

15 Physical Limitation: 12% Overweight and 8% Underpowered (Frequently, Greatly Impairing)

10 Physical Limitation: Poor Visibility (Frequently, Slightly Impairing)

10 Physical Limitation: Cramped Cockpit (Frequently, Slightly Impairing)

20 Physical Limitation: Poor Handling, -2 on all PSR (All the Time, Greatly Impairing)

134 Experience Points

 

Total Disadvantage Points: 421

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Re: shadowcats vehicular insanity shop: Henschel HS-129 Tankbuster

 

On reread, the following is a rant that ought to be directed anywhere but at the ever hard-working Shadowcat, so my apologies in advance.

Political reasons: "I'm the political leader here, so I guess I have to follow the advice of my service chiefs and scrap this stupid plane."

Let me see: bad pilot visibility; poor performance; the single-seat configuration that sacrifices rear protection and the radio operator who is the most important weapon on an army cooperation type (and without the compensating VHF radio carried by Allied fighters); twice as many engine overhauls due to the twin engine configuration, in return for a whopping 800hp of thrust; a mission far more easily performed by obsolescent SE fighters; the need for a dedicated engine assembly line; the waste of scarce human (pilot --and twin-engine rated pilot at that) on a dubious mission....

Have I covered everything?

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