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Follow Up #2: Charges Limitation on the Multipower Reserve Only and END


Hyper-Man

Question

Does taking Charges only on a Multipower Reserve, regardless if the number of charges is less than or greater than 16, affect the END cost of the slots in the Multipower?

 

The LASER’S MULTIPOWER example on page 321 of 5er seems to contradict your previous answer as it shows Charges only being applied to the Reserve but still providing '0 END' to the individual slots.

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Re: Follow Up #2: Charges Limitation on the Multipower Reserve Only and END

 

No, it doesn't contradict my answer. That's a perfect example of something that follows my answer precisely. It's a weapon with a limited supply of energy -- Charges -- that only allow it to be used X number of times per day. Thus, the slots, which are restricted by the Charges, cost no END.

 

An example of the other type of Framework would be, say, a wizard's Multipower of spells. He takes a Charges Limitation on the reserve: 8 Charges (can only change slots 8 times per day maximum; -1/2). Once he changes, he can use the slot he's changed to as often as he wants; it's not restricted by the Charges at all, so it still costs END.

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