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A Penalty for Actions due to health damage?


VR Dragon

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Okay I was interested in making a difficultly penalty system for a game I am working on. If anyone has played or read any of the white wolf D10 system books you might know what I am referring to. As a character gets hurt and loses body they get a penalty to OVC DVC and Skill rolls. I don't recall my hero core book having that optional rule. so I was wondering how I might go about making one?

 

Any Advice?

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Re: A Penalty for Actions due to health damage?

 

You could make it that for every fifth of their health they have lost, they get a minus 2 to OCV, for every 2 fifths they lose they get -1 DCV, and when they have lost half their health they get -1 to skill rolls.

 

This is Core Brute, offering his 2 cents.

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