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Dispell Magic


JmOz

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Idea is simple:

 

As part of the magic system the character must take RSR on all spells

 

When he goes to cast a spell another mage can (Using there Spellcasting Power Skill) screw it up

 

It goes to a Skill vs skill contest, basicaly the dispelling mage rolls there dice, the level of success becomes a penalty to the first mage's skill roll.

 

The system does require a Side effect to spell casting and I am also thinking of making the dispelling mage suffer a side effect if they fail the spell casting roll (But not if they succeed in giving a penalty that the other mage overcomes)

 

so the question of is this a -0, -1/4 or a -1/2 lim

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Re: Dispell Magic

 

My gut feel is a breakeven. Your spells can be frustrated by opposing spell casters, but you get the ability to frustrate opposing spellcasters for free.

 

How often do you expect the skill vs skill contest to replace the usual RSR roll? It seems reasonable for the limitation to fall somewhere between the base RSR roll, and the limitation for skill vs skill RSR, tending more to the one you expect will be relevant more often.

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Re: Dispell Magic

 

My gut feel is a breakeven. Your spells can be frustrated by opposing spell casters, but you get the ability to frustrate opposing spellcasters for free.

 

How often do you expect the skill vs skill contest to replace the usual RSR roll? It seems reasonable for the limitation to fall somewhere between the base RSR roll, and the limitation for skill vs skill RSR, tending more to the one you expect will be relevant more often.

 

See I can't find a SvS RaR (6th edition)...seems to me their was one in 5th edition

 

thinking that if I allow other spellcasters to compliment the roll, then that might balance with the SvS aspect

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Re: Dispell Magic

 

One option would be just take RSR as required then tack on an additional limitation to the spell 'Can be disrupted by an opposed Magic Skill Roll' and make that -1/4 (or -0 if spell casters are rare, -1/2 or more if they aver very common).

 

That way your spells cost less and you get what you want :)

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Re: Dispell Magic

 

In 5e RSR that was subject to a skill vs. skill contest was worth -1/4 more of a Limitation on the RSR. It isn't in 6e but easy to add back in as a Custom Modifier.

 

Besides Dispel it also makes a good way to simulate Magic Resistance and/or Saving Throws vs. Spells.

 

Too useful of a tool not to have in the RSR toolbox.

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Re: Dispell Magic

 

In 5e RSR that was subject to a skill vs. skill contest was worth -1/4 more of a Limitation on the RSR. It isn't in 6e but easy to add back in as a Custom Modifier.

 

Besides Dispel it also makes a good way to simulate Magic Resistance and/or Saving Throws vs. Spells.

 

Too useful of a tool not to have in the RSR toolbox.

 

APG, anyone?

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