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Continous Charges - FRED


CaptD

Question

I was really looking to see if any of these work the way I described. Especially the TK Grab since it takes a full phase to break free.

 

Here is the desired effect:

 

Character shoots a villain with a power that conatins him with a continuos charge that lasts one turn. If the villain breaks out he gets caught again. Doe any of these or others work like this:

 

1. Entagle using the continous charge

2. Force globe (Force wall) using the continous charge

3. Telekenetic Grab using the continous charge

4. Entagle BOECV using the continous charge

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Re: Continous Charges - FRED

 

Generally speaking the answer is no, none of them work like that. A Continuing Charge doesn't "re-create" a fully broken Entangle, Grab or what have you. However, the rules for Constant Entangles (see 6E1 218 or whatever the equivalent page is in 5ER) would apply as long as the victim doesn't completely break free from the Entangle.

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