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Full phase for a full turn


Zed-F

Question

Suppose a character buys extra REC for an END reserve, but in order to use it, he can't take any actions during that turn. That is, he must remain stationary, but he's not concentrating; he can stop waiting any time he wants but loses the benefit of the extra REC if he does so.

 

Normally for powers that don't take an attack action to use, extra time doesn't prevent them from doing other stuff while the power is activating. This is more like a combination of full phase (-1/2) and extra turn (-1 1/4). What is the limitation on this (call it full turn), is it -1 3/4?

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