ImperialOne Posted December 19, 2009 Report Share Posted December 19, 2009 Being well-aware that Steve was a designer of Star Trek role-playing games in the past, and how 5E Star Hero's Multi-Purpose Energy Weapon was modeled after a phaser, how would you simulate a phaser set for 'disintegrate' in 6E while trying to maintain the canon of degrading the strength of force (deflector) fields with repeated fire (sort of flies in the face of 6E NND). Thanks from this newbie in advance! Quote Link to comment Share on other sites More sharing options...
Steve Long Posted December 20, 2009 Report Share Posted December 20, 2009 Re: Star Trek Phaser Disintegration in 6E Since this is a how-to, I've moved it to Discussion so that anyone who wants can answer. As for my take on the issue... you'll have to wait for the 6E version of Star Hero. Quote Link to comment Share on other sites More sharing options...
Panpiper Posted December 20, 2009 Report Share Posted December 20, 2009 Re: Star Trek Phaser Disintegration in 6E The OP already started this exact thread in the Discussion forum, so this one is redundant. See: http://www.herogames.com/forums/showthread.php/77335-Phaser-Disintegration-in-6E Quote Link to comment Share on other sites More sharing options...
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