Ben Seeman Posted October 28, 2003 Report Share Posted October 28, 2003 I've added a Ground Vehicle and two new Starship WEapons to the Online Spacer's Toolkit... Up next, a batch of starships and a space station! http://www.herogames.com/StarHero/SpacersToolkit/updatelog.htm Quote Link to comment Share on other sites More sharing options...
BobGreenwade Posted October 28, 2003 Report Share Posted October 28, 2003 I'm not sure whether this is your goof or mine, Ben, but the inches of Ground Movement and Flight are reversed in the Trauma Transport's Movement block. And now that you've almost finished posting the second batch of items I created for the STKO, I'd better get the latest (and even larger) group ready.... Quote Link to comment Share on other sites More sharing options...
Ben Seeman Posted October 29, 2003 Author Report Share Posted October 29, 2003 Originally posted by BobGreenwade And now that you've almost finished posting the second batch of items I created for the STKO, I'd better get the latest (and even larger) group ready.... NOOOOOOOOOooooooooooooooooooooooooooo!!! I'll fix the movement error... blame does not need to be placed. Quote Link to comment Share on other sites More sharing options...
Ben Seeman Posted October 29, 2003 Author Report Share Posted October 29, 2003 And I moved it from Ground Vehicles to Air Vehicles since it is predominantly a flier. Quote Link to comment Share on other sites More sharing options...
Chuk Posted October 29, 2003 Report Share Posted October 29, 2003 The Varanyi Neuroparalyzer seems to be miscalculated for point totals -- It's 100 AP with -2 1/2 in limitations, which should be 28 rather than 40 pts. Quote Link to comment Share on other sites More sharing options...
BobGreenwade Posted October 30, 2003 Report Share Posted October 30, 2003 Oh sure, Chuk... now you finally say something about it! (Actually, I do have this bad habit of forgetting to add 1 to the Limitation value before dividing for the final cost. Usually I catch myself on double-check, but this one slipped past me.) Quote Link to comment Share on other sites More sharing options...
Chuk Posted October 30, 2003 Report Share Posted October 30, 2003 Originally posted by BobGreenwade Oh sure, Chuk... now you finally say something about it! Sorry...this thread actually drew my attention to the online one for the first time (I don't even know what an ATRI is). (Actually, I do have this bad habit of forgetting to add 1 to the Limitation value before dividing for the final cost. Usually I catch myself on double-check, but this one slipped past me.) Well, at least you're not doing it on the Advantages -- that'd really look like cheating. :-) I've done it myself, too. Quote Link to comment Share on other sites More sharing options...
BobGreenwade Posted October 31, 2003 Report Share Posted October 31, 2003 Originally posted by Chuk Sorry...this thread actually drew my attention to the online one for the first time (I don't even know what an ATRI is). ATRI is Available Technical Resources Index, the "Tech Level" rating for the Terran Empire setting. Our own level today would be ATRI 7 verging on ATRI 8; the Alien Wars setting will be ATRI 9 (only it's called something else there), while the Terran Empire setting is ATRI 10 (with cold fusion and antigravity) for the first half and moves to ATRI 11 (with antimatter power, reactionless thrusters, and force fields) for the second half. When we get to the Galactic Federation, the galaxy will be ATRI 12 (with warp drives and zero point energy). Quote Link to comment Share on other sites More sharing options...
Chuk Posted October 31, 2003 Report Share Posted October 31, 2003 So, ATRI is exactly the same as GURPS TL, then? Got it. Quote Link to comment Share on other sites More sharing options...
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