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Adjustment Powers; +2 Everything?


Ndreare

Question

Hello I am trying to make a character that has the power to absorb energy to become more powerful.

 

What I am wondering is... Is there a limit to the number of powers/characteristics that can be affected with the +2 Adv.? (In particular I would like to affect Str, Dex, Con, Bod, Rec, End and Stun but that is seven slots.) I know for +1 I can affect 4 stats or powers.

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The +2 allows you to cover every power of a given special effect (or falling within a particular defined concept the GM approves of). There's no numerical limit, but it's up to the GM to approve what it is you want to do. Given that +1 gets you 4 Characteristics, I personally probably wouldn't have a problem with 7 for +2, but reasonable minds may differ. ;)

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