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Aiding VPPs and Powers with Requires A Roll


bigdamnhero

Question

1. A character with a Power that has Requires a Roll is hit with an Aid that temporarily increases the effective AP of that Power. Is the -1 per 10 AP modifier to the Roll based on the boosted AP or the original AP? (I think the answer is "boosted" but I can't find that stated.)

 

2. A character with a VPP is hit with an Aid that increases both the Pool and a given slot: Is the Power Skill roll to change the VPP based on the original AP or the boosted AP?

 

2a. Does it make a difference if the Aid lands before or after the Character has reconfigured their VPP?

 

2b. What happens if it's a Constant Power that is Aided while already in progress? Does the VPP Character have to make a new roll to reconfigure to the higher power level?

 

Thanks!

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1. This was asked a few weeks back, which is where you remember it from (and why it’s not easy to find). The answer I posted then:  “Unless the GM rules otherwise, the Required Roll’s penalty should derive from the Adjusted Active Point total, thus making the roll more difficult (if the power’s Aided) or easier (if Drained).”

 

2. The modifier to the Power roll to change a VPP depends upon the Active Point total in the power the character creates with the Pool. If the power’s less than the full Active Points permitted by the Pool, the fact that the Pool’s been Adjusted is probably irrelevant. If the power uses the full Active Points in the Pool, the modifier derives from the Adjusted Active Point total, thus making the roll more difficult (if the power’s Aided) or easier (if Drained).

 

2a. C’mon, now, what does your common sense tell you? ;) Obviously you can’t subject a character to a modifier based on something that hasn’t happened yet.

 

2b. No, because he’s not reconfiguring anything. He’s keeping it the same, and some external force has increased it. However, it’s certainly possible, based on special effects and common/dramatic sense, that the GM might require another roll to see if the character can “maintain control” of the power, in which case you use the Adjusted Active Points. That’s a special case created by the GM, though, not the default situation.

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