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Fantasy Hero Mass Combat Rules


kstoddard

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Not offhand, no. Designing mass combat rules for Fantasy, where the types of troops, attacks, technology, etc. involved is relatively easy to predict and plan for, isn't too hard. Trying to design something like that for Champions, where you have to deal with literally multiverses' worth of possible attacks, powers, opponents, weapons, vehicles, etc. would most likely require a lot more effort.

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