As a default, must a power be clearly visible when it's on but not actively in use?
Example 1, a force field. Can I define it as clear (maybe a little distortion if someone looks for it) until it blocks an attack?
Example 2, a damage shield. Defined as pop-up lasers, hidden under cover until attacked.
They're there if you know what to look for, and the effects are fully visible so I don't think IPE is appropriate.
I personally think something easily visible like a fiery RKA damage shield is a -0 visible limitation (since it being that visible is just as much a deterrent advantage as a tactical limitation).
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ChocolateMousje
As a default, must a power be clearly visible when it's on but not actively in use?
Example 1, a force field. Can I define it as clear (maybe a little distortion if someone looks for it) until it blocks an attack?
Example 2, a damage shield. Defined as pop-up lasers, hidden under cover until attacked.
They're there if you know what to look for, and the effects are fully visible so I don't think IPE is appropriate.
I personally think something easily visible like a fiery RKA damage shield is a -0 visible limitation (since it being that visible is just as much a deterrent advantage as a tactical limitation).
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