Re: Bring in the clones
This issue is almost exactly one I encountered working on my character Dues Ex Machina - partily inspired by Noman. The character is something of a spirit that can corrupt/alter machines, given enough time, becoming something the spirit can inhabit. He has several robotic bodies located in various locations, and must be inside a body (if he is not in a body for too long a duration, he dies). So, he is in body #1 when it gets blown up/knocked out/what ever - he has a trigger to dimensinal travel into the EM plane, the only place his FTL works, which allows him to fly to another body, and then activate the body.
Some problems and thoughts. Bodies he does not occupy can be destroyed/messed with while he is not in them, so they are the equivelent of bulky focuses. When I jump out of my body in Boston, Viper pulls up in a van and stows the body, locking it up, dismantling it, etc.
In order to make this work, He also needs a trigger heal - he is in a new body, so that 30 stun and 8 body, and the 5 strength drained, all recover. Not cheep.
Why dim-travel and ftl - because teleport would require several floating locations (where the bodies are), have no time delay, and I think that having to fly about in the electro-magnetic phase world could lead to some interesting side adventures.
Part of the way I bought the character is with extra body and stun - with the limitation only to give the character 1 phase - in order to trigger the transfer powers.
FLT, LT SPD, only in EM Plane (-1), only to a body (-2)
6d6 Aid, repair (+1/4), trigger w switch (1/4), heal only (-1/2)
only w trigger (-1), self only (-1/2), no fix prior dmg (-1/2)
DIM Travel (EM field), Trigger w body <0 or stun < -20 (1/4)
only interact w my body (-2), me & data only (-1/4)
Sound legit? This is, of course, for a 5th edition character.
Beazulb:hush:b