Re: Gravity powers
Well, yes, you make a good point. But your idea of a power that suppresses strength has no effect on objects. And also, like I said, assuming we're imagining that the gravity is increased, your Strength Suppression does not aide someone in exerting force in a downward motion.
For example, suppose a character is faced with the challenge of holding closed a door to an underground missile silo (which of course is designed to destroy the world, lol). To do this, he basically has to push downward on the double doors as they swing up and open. If I used your Strength Suppression Power, it would render the character unable to accomplish the task because he lacked the strength. Whereas, if the gravity in the area were increased, it should, in fact, help the character accomplish the task because he and gravity are working together to push the doors closed.
As another example, suppose a character as just jumped off a building, intending to land on an unsuspecting villian (who is, of course, trying to take over the world, lol). Using your Strength Suppression power, he would be no more effective at doing damage to the villian than if he wasn't being effected by any power - he's simply falling. Whereas, if the gravity in the area were increased, it would pull the falling character with more force, which would increase the damage done.
As for the effects that I want the power to have - its fairly simple. I want it to have the same effect that regular gravity has, but simply inceased, as if you had traveled to a planet with increased gravity. I want it to effect objects as much as i want it to effect opponents. Which is really the problem: The effects are so broad that no one power (despite being described as generic) can cover all the different aspects of the gravitational effects. I think Hyper-Man's suggestion of a VPP is the best way to go. My only reservation was that it is very complicated (for me) and rather expensive.
*** EDIT: spelling