Re: Help with Mystic/Pulp Hero Characters
Ingvar (Ivan) Kamprad
Player:
Val**
Char***
Cost
13**
STR
3
23**
DEX
39
13**
CON
6
13**
BODY
6
13**
INT
3
14**
EGO
8
20**
PRE
10
20**
COM
5
*
6**
PD
3
6**
ED
3
4**
SPD
7
6**
REC
0
30**
END
2
30**
STUN
3
*8"**RUN42"**SWIM05 1/2"**LEAP3Characteristics Cost: 105
Cost**
Power
END
7**
Calm and Collected: +15 PRE (15 Active Points); Limited Power Only versus Presence attacks (-1)*
3**
Hand-To-Hand Attack +1d6 (5 Active Points); Hand-To-Hand Attack (-1/2)*
1
5**
Luck 1d6*
0
Powers Cost: 15
Cost**
Skill
5**
+1 with DCV*
9**
Acrobatics 17-*
3**
Acting 13-*
9**
Breakfall 17-*
3**
Bribery 13-*
3**
Bureaucratics 13-*
3**
Climbing 14-*
3**
Conversation 13-*
3**
Cryptography 12-*
9**
Gambling 15-*
5**
High Society 14-*
2**
Language: German (fluent conversation)*
3**
Language: French (completely fluent)*
2**
Language: Spanish (fluent conversation)*
3**
Lockpicking 14-*
3**
Oratory 13-*
3**
Persuasion 13-*
7**
PS: Financier 16-*
7**
Seduction 15-*
7**
Shadowing 14-*
7**
Stealth 16-*
7**
Tracking 14-*
4**
WF: Common Melee Weapons, Small Arms*
Skills Cost: 110
Cost**
Perk
15**
Money: Filthy Rich*
5**
Contact: Rich / Powerful people in democratic / capitalist countries 14-*
5**
Contact: Law enforcement agencies 14-*
Perks Cost: 25
Cost**
Talent
9**
Ambidexterity (no Off Hand penalty)*
Talents Cost: 9
Cost**
Equipment
END
**
.357 Magnum (Colt Python): Killing Attack - Ranged 1 1/2d6 (25 Active Points); OAF (-1), STR Minimum 1-5 (STR Min. Cannot Add/Subtract Damage; -1), 6 Charges (-3/4), Real Weapon (-1/4), Beam (-1/4)*
[6]
Equipment costs shown above are for reference only, and are not included in Total Cost.
Total Character Cost: 264
Val**
Disadvantages
10**
Dependent NPC: Younger Sister: Accountant / Financial Wizard 11- (Normal; Useful Noncombat Position or Skills)*
5**
Distinctive Features: Picture of a pyramid branded into left forearm (Easily Concealed; Noticed and Recognizable; Detectable By Commonly-Used Senses)*
15**
Hunted: Secret International Criminal Syndicate 8- (As Pow, NCI, Harshly Punish)*
10**
Psychological Limitation: Difficulty accepting beautiful women can be evil or cruel (Uncommon, Strong)*
10**
Psychological Limitation: Easily seduced by attractive females (Uncommon, Strong)*
15**
Psychological Limitation: Will not break words once given (Uncommon, Total)*
10**
Reputation: Womanizer, 11-*
Disadvantage Points: 75
Base Points: 190
Experience Required: 0
Total Experience Available: 0
Experience Unspent: 0
Background/History: The elder son of a rich Swedish family, Ingvar would have lived a life of money and luxury. Unfortunately, while touring Manhattan as a child, he was kidnapped by a local criminal syndicate. While his family negotiated in good faith and paid vast sums of money to have their child back, the vicious criminals strung the family along with additional demands and conditions. It was during this 6-months long ordeal that Ingvar learned of the existance of a secretive International Criminal Syndicate and received the pyramid brand on his forearm (marking him as property of the Syndicate). In the end, it was Ingvar himself, with his nerves of steel and amazing agility, who plotted and executed his escape. Since then, he vowed to fight this secret organization with all his resources to prevent anyone else from living through what he experienced. Now, he appears to be a wealthy playboy who attends parties and travels around the world. But, to those in the know, he is someone to go to when there's no one else who can solve your problem.
Personality/Motivation: Normally humorous and light-hearted, he becomes very focused when it is clear that evil is afoot. He wants to make the world a better place, where kids and women can walk alone safely at night.
Quote: "There's always time for a martini."
Edit: Correct mistakes including having PRE power add to primary stat.