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Myrlyn

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Posts posted by Myrlyn

  1. Re: Ways to limit my Utility Belt VPP?

     

    JmOz - is the reason the VPP doesn't have a foci on itself representing the belt because you think Batman should be able to have the gadget anywhere on his person, and the fact that he can be disarmed of all of his gadgets is jsut a special effect of the "List" limitation?

     

    Keith

  2. Hi folks, this is always such a helpful community, I'm hoping you can lend me (and my GM) some aid. I have a character that is essentially a Batman homage, complete with a utility belt. I had originally built the character using a multipower, but found that this didn't properly suit the homage, as Batman always has so MANY gadgets and devices crammed into that belt of his. Later, I found JmOz's fantastic Bat Gear thread compiling all of the gadgets found in the Animated Batman series, and all built on less than 30 active points (if you haven't seen this yet, it is an astounding amount of work and all of the gadgets are incredibly well thought out).

     

    I quickly got my GM's permission to use a VPP to simulate all of the various gadgets to be found in Batman's belt and wrote it up as follows:

     

    Utility Belt: Variable Power Pool (Gadget Pool), 30 base + 24 control cost, all slots Powers Can Be Changed As A Zero-Phase Action (+1) (60 Active Points); all slots OIF (Utility Belt; Requires Multiple Foci or functions at reduced effectiveness; -1/4)

     

    The multiple foci requirement is meant to represent that all powers created by the VPP must have a focus, and that the VPP itself has a foci (OIF Utility Belt).

     

    Ok, so far so good right? No one in our group had much experience with VPP's, myself included. After a few game sessions, my GM has been complaining that the Utility Belt is too versatile, allowing me to quickly come up with solutions to some of our worst encounters and ruining hours he has spent creating these villains and prepping for the encounter. My fellow players and I see this differently, as we've nearly gotten creamed in most of these encounters, and the gadgets have just barely saved the day each time.

     

    I don't want to quibble though, and I can see that he is just trying to create a challenge for us. The villains have such high and varied defenses in part because he thinks he needs it on them just to create a challenge for us since I can whip out inexpensive gadgets that can cream folks after one hit due to things like APx2, Continuous Continuing Charges, Boostable Charges, etc.

     

    My point is this... I want to appease my GM since he was nice enough to allow me to switch to the VPP build from my previous MP, and it does simulate the Utility Belts of the comic world much better than many other things we've seen. I'm looking for some creative ways to limit the VPP but still provide flexibility.

     

    Some ideas I'm considering are a total charge limit on the entire VPP that each power pulls from (ex: 64 charges total, and all charges for all powers in the VPP pull from that pool), or a limit on the number of gadget items I can have in the belt at any one time (requiring me to choose from the list prior to the start of the session and only allowing me to change the list if we return to base or something similar).

     

    What other ideas might you guys have for trying to creatively limit this VPP while still providing the flavor desired?

     

    Thanks in advance for the help and please forgive the long post.

  3. Re: List Your CO Heroes!

     

    I've got two characters so far, both from my Champions table top games:

     

    Jabberwock (been playing this guy on the table top since Champions 1st edition)

    The Watchman (a Batman/Nightwing homage character)

     

    I usually solo with Jabberwock and play The Watchman with another buddy of mine.

  4. Re: Bat gear

     

    I for one would enjoy seeing a sixth edition version. Of course I'm not sure my group will be converting over (I know, blasphemy). I'm wondering how compatible the old 5th edition books are going to be with sixth edition.

     

    K

  5. Re: Storn's Art & Characters thread.

     

    Storn, we're these two guys a part of scenario you wrote up? If so, can you give us a synopsis of the plot? It sounds fun!

     

    Getting back to work after Gencon has been slow going. I was very wiped out by the con. Thanks to all the folks who stopped by my booth and said hello. It was nice putting faces to some online handles!

     

    I actually got these done before Gencon, but was too lazy to put them up. Here are a couple of characters from a B 50s horror type scenario... the Menace of the Manpillar!!!! (my title...)

     

    The Manpillar himself:

     

    Mpillar72.jpg

     

    And the bird watching sherrif

     

    Sherriff72.jpg

     

    These works are licensed under a Creative Commons Attribution-NonCommercial-ShareAlike 2.5 License.

    Creative Commons Attribution-Noncommercial-Share Alike 2.5 Generic

  6. Re: Storn's Art & Characters thread.

     

    Still bupcus. Signed in with my gmail password and waited 2 minutes. It reloaded but only showed a button to your photos, no Stornart. Thanks for trying.

     

    Here is the stinger tongue guy

     

    [ATTACH]31616[/ATTACH]

     

    Almost missed this. I've added Mr. Spikey tongue to the library I keep for future reference by others.

     

    Keith

  7. Re: Storn's Art & Characters thread.

     

    Keith - I'm having trouble with Picasa. I get to your page' date=' then when I hit the Storn link, nothing shows up. Both of the other links work. When I try to link "the Flame" from your post above, I get nothing. Do I need to sign up for picasa or what (skill: picasa 3 or less)[/quote']

     

    Hawknight: I'm not sure why you had problems... You may have to create an account but I didn't think so... Try this link and if you have trouble create an account.

     

    Keith's Picasa Collection of Storn's Artwork

  8. Re: Storn's Art & Characters thread.

     

    I may have miscounted but I do think you added a couple of others as well.

     

    The two missing are Poley Bear from 2004 and a guy with a tongue witha stinger in the end from last year.

     

    DT - I managed to find Poley Bear. If anyone can find the last guy with the stinger tongue, let me know!

     

    PoleyBear.jpg

  9. Re: Storn's Art & Characters thread.

     

    Not bad. I reckon you are missing about 9 of the pics 4 of which I am pretty certain of, The Flame and Alu Demon from the year 1 commissions, Dr Snail from year 2 and Pterra Don from year 3. The others I would have to check.

     

    And no I do not have a website for my commissions.

     

    I'm happy to add the missing 9 pics if folks can help me figure out where in this thread they currently reside. :)

     

    Keith

     

    P.S. I should point out that the gallery reflects some personal bias on my part... up until now I only included pics if I thought I might use them, which is probably why Dr. Snail and Ptera Don were AWOL. They are great concepts, they just didn't fit my campaign at the time they came out.

     

    ************ update *************

    Ok, found some of the missing pics:

    Dr. Snail

    Pterra Don

    Alu Demon

    The Flame

  10. Re: Storn's Art & Characters thread.

     

    OK after spending the better part of a weekend making up my version of a "Stornverse" file' date=' I want to know if Death Tribble has a website with all the Stornpics that have been removed posted so I can steal...er borrow them.[/quote']

     

    If you want Hawknight, I download and post all of Storn's artwork that he posts here to my Picasa web album located here: http://picasaweb.google.com/keith.pepin

     

    The Picasa album allows me to keep my folders on a few different computers in sync whenever he posts new stuff here. :)

     

    Feel free to get them all there if you like.

     

    Keith

  11. Re: Storn Art from idea to Full Picture Year 6

     

    Ok DT, here's a different one for you:

     

    Hellspawn: A teleporter wielding a trident that fires various blasts (cue Kirby Dots here). His costume is actually an armored hazard suit that has been modified to give the wearer a classic demon/devil appearance in poor lighting or from a distance. The hazard suit is necessary because of the harsh environment of the dimension that the character travels through as he teleports. The trident is a stylized blaster weapon to enhance the demonic/devil look. In good lighting it would be obvious that this is an armored costume though.

  12. Re: Storn Art from idea to Full Picture Year 6

     

    Well, I don't want to seem like a broken record DT, but I'm going to renew my previous entry for this year's commission as well (this time villains only, sicne you already commissioned The Jabberwock hero previously):

     

    Villains based on some Lewis Carroll characters (not necessarily to be associated with the Cheshire Cat or the Gryphon).

     

    In my campaign, Wonderland is a real alternate dimension, but is also a slightly darker place than is perhaps depicted in the Lewis Carroll tales (though granted some parts of his tales are already dark). Some characters based on these tales might include:

     

    • Alice - The adult version of the young Alice that tumbled down the rabbit hole. She faced some very scary creatures in Wonderland, and almost lost her head. These childhood traumas have hardened her and made her into a modern Martial Artist/Monster Hunter type (a la Buffy). Anti-hero NPC.
       
    • Tweedledee and Tweedledum - This brick pair can drain peoples very intelligence merely by uttering a few warped and twisted phrases/riddles. Both are idiots themselves, and can be easily duped. Prone to combating one another as much as fighting their foes. Pathological fear of crows.
       
    • Knave of Hearts (also known as the Jack of Hearts) - A master thief, with a reputation for romantic deviltry (sometimes you just can't beat the archetype).
       
    • Queen of Hearts - An insane murderer and psychopath, but with a commanding presence. Wields a rod that can deliver a variety of power blasts. She is accompanied by her card soldiers/henchmen.
       
    • The White Rabbit - This speedster is always in a rush to go somewhere, but is often easily confused. Also possesses ability to shrink to a mere fraction of his original size.
       
    • The Caterpillar - A bizarre oracle like being, capable of inducing incredible shrinking and growth size changes in others using his mushrooms. Perhaps has some gas based NND attacks from his hookah.
       
    • The March Hare - A madcap serial rapist villain. Despicable to the core and loony beyond compare. (Why a rapist? It comes from the roots of the phrase "Mad as a March hare")
       
    • The Mad Hatter - It's just not a party without this insane criminal genius. A mentalist capable of projecting maddening illusions and causing vertigo like effects. Obsessed with time and time themed villains and heroes.
       
    • The Duchess - A female brick of noble birth but with repugnant features who suffers from a multiple personality disorder causing her to alternate between kindly gestures and vicious, brutish attacks.

     

    Thanks for reading! Looking forward to seeing the final commission Tribble!

  13. Re: Colored Champions Art?

     

    Are you saying I can edit your page to add names under the images, like the ones you already have?

     

    If that's so, I'd be glad to -- how would I do that?

     

    Sorry L.L. - I never got back to you regarding this. If you go to the album, and click on any image, you should have a prompt below it to add comments. Feel free to add a comment with the name of the character in the picture. And thanks again! :)

  14. Re: Colored Champions Art?

     

    That's Shugoshin' date=' a superhero (stats in [i']Champions Universe[/i]). He's also featured on the cover of Ninja HERO.

     

    Myrlyn, excellent work! I figured most of these were lost. :cool::king:

     

    I notice that not all the character illos are labeled yet. If you need any help identifying them, I'd be happy to assist.

     

    Myrlyn,

    You saved the Champion Universe! Your truly are a superhero!:D

     

    Thanks guys. I'm just a fan of Storn's artwork, and I've stock piled it so I can eventually make some HeroClix mods for the characters, and I use the illustrations when I GM campaigns.

     

    And yes Lord Liaden, please feel free to add comments with the character names! I haven't bothered since I recognize nearly all of them.

     

    I'll create a web album for my Storn Cook art collection too and can post a link for it later. It's essentially all of the images he's uploaded to his art thread here on the boards.

  15. Re: Colored Champions Art?

     

    Is there a place online where one can go to see the colored art for the characters of the Champion Universe and/or other Hero Game products? Is there anything:confused: I remember before they revamped this site I would see varies Champions characters in color on the top left of the website.

     

    I made an archive of their old colorized portraits from their previous web design. You should be able to browse the album here:

     

    http://picasaweb.google.com/keith.pepin/ChampionsArtwork

  16. Re: in the spirit of christmas!

     

    Hiya Dr. D. Death Tribble and I have been kicking around ideas for some characters based on dark/twisted versions of the Alice in Wonderland characters. Care to try any of these in your Christmas spirit? In my campaign, Wonderland is a real dimension accessible through various means from ours. Lewis Caroll's writings described a real place, but he couldn't write the full truth without being locked up in a loony bin, so his writings were dumbed down and edited into the childrens' tales most of us are familiar with. The truth is far creepier!

     

    Alice - The adult version of the young Alice that tumbled down the rabbit hole. She faced some very scary creatures in Wonderland, and almost lost her head. These childhood traumas have hardened her and made her into a modern Martial Artist/Monster Hunter type (a la Buffy).

     

    Tweedledee and Tweedledum - This brick pair can drain peoples very intelligence merely by uttering a few warped and twisted phrases/riddles. Both are idiots themselves, and can be easily duped. Prone to combating one another as much as fighting their foes. Pathological fear of crows.

     

    The White Rabbit - This speedster is always in a rush to go somewhere, but is often easily confused. Also possesses ability to shrink to a mere fraction of his original size.

     

    The Caterpillar - A bizarre oracle like being, capable of inducing incredible shrinking and growth size changes in others using his mushrooms. Perhaps has some gas based NND attacks from his hookah.

     

    The March Hare - A madcap serial rapist villain. Despicable to the core and loony beyond compare. (Why a rapist? It comes from the roots of the phrase "Mad as a March hare").

     

    The White Knight - A gadgeteer hero. Appears as an elderly man in archaic styled armor but with a bag full of steam-punk gadgets.

     

    The Mad Hatter - It's just not a party without this insane criminal genius. A mentalist capable of projecting maddening illusions and causing vertigo like effects. Obsessed with time and time themed villains and heroes.

     

    The Mock Turtle - A bull-headed armored hero (Oh wait! Some one already suggested an armored mecha-like cow, right? ).

     

    The Duchess - A female brick of noble birth but with repugnant features who suffers from a multiple personality disorder causing her to alternate between kindly gestures and vicious, brutish attacks.

  17. Re: Storn's Art & Characters thread.

     

    Jabberrock wasn't a brick. He was a martial artist with a 13 STR and 60 Con. But yeah

     

    Is strength a requirement for a Brick? I always consider a brick someone with high natural defenses, which I thought Jabberrock had (60 CON???). I'll have to go back and check his stats and write up again as I'm obviously off the mark. I only really remember the character for his connections to Prof. Pomegranate and because the name was so close to the character I made.

  18. Re: Storn's Art & Characters thread.

     

    I remember the Lewis Carroll poem' date=' but had never seen it illustrated. Cool find.[/quote']

     

    The illustration is one of the originals done by Sir John Tenniel, and it appears in the 1st edition printing of Lewis Carrol's classic Through the Looking-Glass, and What Alice Found There (1871).

  19. Re: Storn's Art & Characters thread.

     

    I recall a Jabberwock from an early Enemies book' date=' not the same one, I take it?[/quote']

     

    I think you may be thinking of "Jabberrock", a brick with stone hard skin (a la "The Thing") but with a smaller build and blazing eyes that could project some kind of blast, drain or transform.

  20. Re: Storn's Art & Characters thread.

     

    For those that are interested, Jabberwock is a brick that I built way back in 1st edition and who has shown up in a few different campaigns over the years, so when DT offered to do one of the Dark Wonderland ideas as a commission, he was easily my first pick (thanks again DT!!!!!). I've got a character sheet and hero file if anyone wants to see the stats to go with the concept. His powers are obviously based on the fictional Lewis Caroll character from the poem Jabberwocky.

     

    jabberwocky.jpg

     

    JABBERWOCKY

    Lewis Carroll

    (from Through the Looking-Glass and What Alice Found There, 1872)

     

    `Twas brillig, and the slithy toves

    Did gyre and gimble in the wabe:

    All mimsy were the borogoves,

    And the mome raths outgrabe.

     

    "Beware the Jabberwock, my son!

    The jaws that bite, the claws that catch!

    Beware the Jubjub bird, and shun

    The frumious Bandersnatch!"

     

    He took his vorpal sword in hand:

    Long time the manxome foe he sought --

    So rested he by the Tumtum tree,

    And stood awhile in thought.

     

    And, as in uffish thought he stood,

    The Jabberwock, with eyes of flame,

    Came whiffling through the tulgey wood,

    And burbled as it came!

     

    One, two! One, two! And through and through

    The vorpal blade went snicker-snack!

    He left it dead, and with its head

    He went galumphing back.

     

    "And, has thou slain the Jabberwock?

    Come to my arms, my beamish boy!

    O frabjous day! Callooh! Callay!'

    He chortled in his joy.

     

    `Twas brillig, and the slithy toves

    Did gyre and gimble in the wabe;

    All mimsy were the borogoves,

    And the mome raths outgrabe.

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