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Merlin273

HERO Member
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About Merlin273

  • Birthday 11/20/1962

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  • Gender
    Male
  • Location
    Southeastern PA
  • Biography
    ****PRIVACY NOTICE*****Warning: to any person and/or institution and/or Agent and/or Agency of any governmental structure including, but not limited to, the United States Federal Government/Canadian Federal Government also using or monitoring/using this website or any of its associated websites, YOU DO NOT have my permission to utilize any of my profile information nor any of the content contained herein including, but not limited to my photos, and/or the comments made about my photo's or any other "picture" art posted on my profile.You are hereby notified that you are strictly prohibited from disclosing, copying, distributing, disseminating, or taking any other action against me with regard to this profile and the contents herein. The foregoing prohibitions also apply to your employee(s), agent(s), student(s) or any personnel under your direction or control. The contents of this profile are private and legally privileged and confidential information, and the violation of my personal privacy is punishable by law.
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Merlin273's Achievements

  1. I'm looking to build a unique magic item for my FH campaign, but am not sure how to do it. This is what it is and does... The Questing Map When someone wants to use the Questing Map, you just unfold it and state your desire (example: "Map, where is Arandor Larethian?" or, "Map, where is the greatest threat to my life?") The Questing Map (which is an intricate map of the Campaign World will then swirl and finally settle on the subject of the asked question. This includes even areas of the world not known to the general population. The visual effect of the map is similar to the A-Ha video "Take Me On", including an animated face of the individual in question (Arandor, for example. The questioner would see an animated drawing of Arandor on the Map). I was thinking of the Images Power, perhaps linked with Clairsentience on a world scale? A limitation like Invocation (must always start with addressing the Map) Any ideas? Thanks.
  2. Hey gang, I am trying to create a new monster called a 'book golem', but I need to know what the DEF and Body of a big medieval-type book be (for its inherent toughness). Thanks
  3. I'm looking to build "Psychic Paper" as seen in Doctor Who. When shown to a person, it could usually induce them to see whatever the user wished them to see printed on it. However, it proved useless on people with strong, disciplined minds (such as geniuses or those with psychic ability). I'm thinking maybe... Mental Illusions or Images Doesn't really work well on people with high INT scores (15+) and can be resisted by Mental Defense IAF (looks like paper) ...or maybe it can be done by Telepathy with the paper as a Focus. Any thoughts on this?
  4. I would love to have a HERO system podcast out there. Savage Worlds does, d20 System does, Dresden Files RPG does, Call of Cthulhu does, everybody but HERO! And that's sad because Champions/HERO came out before them all...where's the love? Where are the Actual Play podcasts? Rules discussions? One Shot scenarios? Someone get something going because all I've been able to find out there is Thistledown's "Extreme Minority" (which is quite good, BTW).
  5. Thanks for the input, guys. I'll try to use what serious advice I can.
  6. I'm trying to make a giant chicken for my Fantasy Campaign characters to fight (the result if a 'World of Warcraft'-like gnomish Gigantisizer Beam; an attempt to create large eggs to feed a starving population enmass). Thing is, I havent got a clue how to stat up a chicken, let alone a 30'-50' one. I'm guessing it should be about 9-12m tall (Semi-Huge, APG pg 100), have a HKAs with claws and beak, and maybe some Damage Reduction (and maybe Fire-breath?), other than this, I'm stumped at building this thing. Does anyone have any ideas on building 'Cluck-zilla'?
  7. I'm trying to make a giant chicken for my Fantasy Campaign characters to fight (the result if a 'World of Warcraft'-like gnomish Gigantisizer Beam; an attempt to create large eggs to feed a starving population enmass). Thing is, I havent got a clue how to stat up a chicken, let alone a 30'-50' one. I'm guessing it should be about 9-12m tall (Semi-Huge, APG pg 100), have a HKAs with claws and beak, and maybe some Damage Reduction (and maybe Fire-breath?), other than this, I'm stumped at building this thing. Does anyone have any ideas on building 'Cluck-zilla'?
  8. I seem to remember a Champions supplement that had the stats for Queen Mab. Does anyone have that supplement or can you give me a basic idea of her stats?
  9. Re: How do I determine this... I thought of a Power Pool called "Blood Powers"... But how to do a recharge? They'd recharge by drinking blood. Link it with a HKA? How? Also, if a typical person is 2 SPD, then wouldn't x20 SPD be 6 SPD? So a vamp could run as fast as a speeding car, say 60-70 mph. DEX 30 is good, STR 30 is good, SPD 6 with the Running power through a multipower or EC?
  10. In a book (Dead Until Dark by Charlaine Harris), I read that vampires had x20 the strength and was x20 faster than a human. How would this convert to STR, DEX, SPD, and PD? Thank you
  11. How much STR would a character need to lift a decent sized boulder? How much does a typical boulder supposed to weigh. A ton?...two tons?
  12. I want to make a Hercules: TLJ-like character for my Champions Fantasy campaign and I'd like to ask if there are any fans of the Kevin Sorbo series who could give me an idea on what his characteristics might look like if he was converted to the Hero system. I'm thinking his Str might be around 30 with a Con of 23. If anyone could give me some benchmarks to shoot for and work with, that would be cool. Thanks.
  13. Re: Looking for help with character My bad. The conversion I'm using had MN Edged damage doing 75 Active pts., or 5d6 HKA. I was adding that to the STR. If I use the STR to HKA rules of +15 STR = +1d6 HKA, I can get by with a 2d6 HKA.
  14. Re: What is YOUR favorite Champions character? I have to get in on this, 'cause it's so kewl. Okay, my favorite Champions character is the villain, Foxbat! Freddie just is sooo fun to play with his Foxbatmobile, his ping pong gun, his Foxbat-this & Foxbat that. AS for MY fav character, it would have to be a 14 year-old Teen Champion (the name of MY teen group YEARS before HERO came up with it, I might add! Way back in 1985, in Berlin!) named Stephanie Nymph, codenamed: Spellbinder. Spellbinder was a Journeyman Sorceress from the Dimension of Ix (a small 'pocket dimension' like Xanth where everything is magical). Her father was a Bard named Kevin, who was eaten by a dragon. Her mother is a tree spirit (a dryad) named Laurel. Stephanie's special ability(ies) was Teleportation. She could teleport in space/time/dimension. This was in addition to her Magic VPP. She was smart, precocious, mischevious, arrogant, and had a Disadvantage: Weirdness Magnet. Her basic personality was like a toned-down Tasselhoff Burrfoot from DRAGONLANCE. One of the best stories she was the center of was "History Lesson". Steph and the TC's (her fellow students) got bored listening to their teacher going on about history, so she "borrowed her Master's spellbook, cast a time-travelling spell, and took all of the kids on a little "History Lesson" of their own, where they travelled in the past (her powers enhanced by a spell) and skiied with Gen's. Washington and Lafayette at Valley Forge, nearly got hanged at the Salem Witch Trials, hitched a ride with Columbus to find the New World, and a few other "wacky stunts". It was a mad romp through time. Eventually, Chronos (Father Time) contacted their teacher (who's name was Warlock, the Sorcerer Supreme/Dimensional Guardian of Earth) and told him what his little 'apprentice' had done, and how bad she'd cocked up the timeways, and that it would take him a while to get things back to normal. Well, we ended it like in the Sorcerer's Apprentice. Ouch!
  15. I'm trying to create a comics-style Valkyrie character for a Champions campaign and I need some help. I'm basically using a converted Marvel Valkyrie (Brunhilde of the Avengers). I need some advice on their ability to see the "Death Glow". This ability allows the Valkyrie to "Sense Death" on a person, in the form of an aura that surrounds the person. This death isn't absolute, and might be avoided. I was thinking of making it a: Detect (Approaching Death), Sense (Sight), or perhaps some form of Clairsentience? Help, please. Also, here's what I got so far for stats. I'm looking for anything else a "lesser god"/Asgardian might have. Note: These powers, etc are at best still in developmental stages. KARA, THE VALKYRIE CHARACTERISTICS STR 60 DEX 23 CON 35 BODY 16 INT 10 EGO 15 PRE 25 COM 20 PD 15 ED 10 SPD 5 REC 20 END 70 STUN 65 POWERS: Divine Sword: 3d6 HKA, Armor Piercing, Penetrating Divine Sword: Missile Deflection Dense Flesh: Damage Resistance 10 rPD/10 rED Death Sense: ?? +2 Levels Overall PER +6 CSL w/all Combat
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