Jump to content

Egyptoid

HERO Member
  • Posts

    4,223
  • Joined

  • Last visited

  • Days Won

    11

Posts posted by Egyptoid

  1. Re: Your Not Any Hero Of Note Unless You Have Cross-Time Versions Of Yourself.

     

    WHITE KNITE, a green lantern type with an omni pool.

     

    What a great thread. Wish I had artwork to go with them. Here's his cross-world alter-egos:

     

    CRIMSON JACK is the current wielder of the Red Cloud, and the Cloud loves murder, and creatively so.

    The Cloud loves taking on shapes and using them for mayhem. Crimson Jack will work with

    other villain groups, as long as he gets to do the killing.

     

     

    WHITE BACK is the wisest of Ape-kind in Congaro City. The ancestors have laid on him the ability to manipulate the Ghost-Bound.

    The Ghost-Bound are the souls of all who die with debts unpaid (ie crimes not absolved, transgressions against the people not atoned)

    and the Ghost Bound work like many other VPPs, and can fetch things, pummel people, scare people, rescue the stranded,

    and fly, scout, etc. Every day at the cauldron in center city the witch doctor summons the Ghost Bound, and its not always the

    same amount. The ghosts of newly dead criminals arrive, and old ones that have paid their debts are summoned no more.

    anywhere from 1 to 40 ghosts arrive, and their ectoplasms are forced to serve the city in undeath as they would not in life.

     

    SCALE-KNITE : the tiniest of the Dynomen, he can perform vast magics. One swipe from the tail of a stegosaur could kill him,

    and the bite of a carnosaur would swallow him whole, but his mind is sharp and quick to wield his powers, which emanate

    from 2 mithril implants that he has instead of front fangs.

     

     

    Doctor Banneret Anochromatic has invented a device to tap the phlogiston, compress it and entrap it into tiny bottles, vials, or atomizers.

    When released properly, and then either ignited, mixed with salts or crystals, or focused thru various catalysts, any number of variable results can

    be achieved. He can freeze locks, blind rapscallions, start or quench great fires, coat bullets with various hematizers, and other tricks

    which we shan't delve into today. He fancies himself a detective, and tries to aid the constabulary at every hand. Thankfully his solving

    percentage stays ahead of his bungling percentage, so he is still welcome down at the precinct. The real police see him as meddlesome

    professor who is occasionally quite helpful.

     

     

    WHITE SCARF is a legend amongst the Native Americans. No tribe can prove he is one of theirs, and he seems to aid all of them equally.

    His familiarity with legends, and the astral constructs that do his deeds, (buffalo, snake, dust devil, etc) makes it obvious he's an expert shaman.

    What would blow their minds would be to ever see the actual pale white man from Philadelphia who is behind the mask.

    They would not comprehend the reasons why the great spirit allows him to use "their" energy, and or the complex debts and oaths

    that put this new legend in motion, but that he is a force for harmony and good in the west cannot be argued.

     

     

    LILY LIBRATUM flies the skies and spaceways with equal ease. Her sceptre of power emanates all sorts of energies, most of them psychic,

    to undo the deeds criminals love doing. Her heroic code and love of fair play makes half the evil-doers run from her twice as fast,

    while the other half silently give thanks that she's the one catching them, as other heroes of the league are far more ruthless in their

    hunts against injustice.

  2. Re: Zodiac From Heroclix

     

    Here's the figure so far Click Here ---> ZODIAC

     

    List of Ideas:

     

    ARIES Goat-Head (Horrorclix) CAPRICORN Blue Devil HC

    LIBRA Libra HC SCORPIO Scorpio HC

    PISCES Cpt.Mako HC VIRGO Lorelei HC

    LEO Sabre-Tooth HC CANCERShelled One MK

    SAGITTARIUS Yondu HC GEMINI Troia with Inviso Twin HC

    TAURUSFeral Minotaur DnD AQUARIUSIce Hulk HC

    HC means Heroclix

    For Gemini, I'm using Donna Troy (DCU) with an Invisible Twin on the same base (Sue Storm MU)

  3. Help me make a Zodiac out of Heroclix.

     

    Here's my ideas so far:

     

     

    1. SCORPIO
    2. LIBRA
    3. ARIES
    4. GEMINI
    5. TAURUS
    6. VIRGO
    7. AQUARIUS
    8. PISCES
    9. CANCER
    10. SAGITTARIUS
    11. CAPRICORN
    12. LEO

     

    Any suggestions for the others ?

    Should be ones easily convertible, easily colored, so no blank metal.

    We are talking minimal effort here. But I don't mind cutting up heroclix,

    so construction is not an issue.

     

    They can resemble the DCU, Marvel, or Champions Zodiac, don't care.

    Could be other cheap minis, like DnD or Pathfinder.

    What say you ?

  4. Re: Outside the Box powers

     

    the OP has reminded me of an old power, which was a type of Flashie-Thingie from Men In Black (Deneuralizer)

     

    We wrote it up as 12 Dice INT Drain, only versus the topic at hand, or Topic as described by attacker., OIF, Flash Def, etc

     

    So the targeted person would not be able to form any coherent thoughts as regards that subject (aliens among us for example)

    He would have -20 INT or so for these purpose, and have to even make an INT roll to think about Aliens

    (on an 8 or less, or worse) much less get the story straight.

  5. Re: Genre-crossover nightmares

     

    What about a complex movie, RPG campaign, or video game (take your pick)

    where all of the following movies apply equally.

     

    1  2001: A Space Odyssey       1968
    2  Star Wars                   1977
    3  E.T. the Extra-Terrestrial  1982
    4  A Clockwork Orange          1971
    5  Day the Earth Stood Still   1951
    6  Blade Runner                1982
    7  Alien                       1979
    8  Terminator 2: Judgment Day  1991
    9  Invasion of Body Snatchers  1956
    10 Back to the Future          1985

     

    So, to sum up:

    :mercury:The monolith lets us know that the force is with us as we have first contact in our ultra-violent dystopia, while across town a more militarized 1st contact has taken place in that dystopia filled with replicants but secretly out in the suburbs xenomorphs are competing with berserkers and plant pods to kill a boy who's going to escape in a Delorean anyways.

     

    Its AFI's top ten rolled into one cross-genre nightmare.

  6. Re: Outside the Box powers

     

    but to me as a GM its not any worse than some of those builds you see: (+20 Body, Only if I was Gonna Die -¼)

    I mean, what the heck is that ? Is that like the old Hulk writeups "Mass was shunted in from some othe dimension)

    Where was this bonus Body hiding?

    the Hulk states ... is that characters' added/excess mass is "shunted off into a pocket dimension."

     

    If you can wrap your mind around that, then having John Doe take a bullet is about the same, IMHO. physically, not morally.

  7. Re: Master of Orion Blog

     

    Where do the points to add races with inherent abilities like Alkari flight or Darlok shapeshift come from?

     

    Perhaps a similar vein to D&D3.5 (stop let me finish) Humans get a little extra umph at 1st level,

    since elves have nightvision, dwarves have tunnel-sense, etc.

     

    So in your MoO, perhaps humans can have extra profession points, packages, etc. (this doesn't mean ALL 12 billion humans on Earth are worth more points) just the few exceptional space faring ones the game will deal with.

    If it things MUST be even, then whoever is most out there (Darlok shape shift probably)

    will get the fewest professions, skills, package deal or whtever you're going to call it.

     

    But do thing have to be even ? Or just even after a given starting point.

  8. Re: Outside the Box powers

     

    turns a standard defensive power into almost an autohit attack. You just need to go ahead and 'help' a target ahead of time...a really stretch of the term 'SFX'' date=' I think....[/quote']

     

    nope, no way to do that. you may be reading too much into it. its like Ice9 said, those people affected were

    even less real than the thousands of non-real normals in an rpg.

  9. Re: Outside the Box powers

     

    It was just PD/ED with Gestures. Everything else: the ads, the spells, the rock, the "victims", were all just fluff and flavor text for the SFX.

    and a hook for the GM for future stories.

     

    And no this was not a 4-color game, unless it was the 4 colors that Frank Miller likes.

  10. Re: How To Run Interesting Starship Battles

     

    If it takes longer than a half-hour of your gaming evening, its too much.

    If it involves more than 3 dice rolls per player, too long.

    If you have to fill out more than a 3x5 card worth of data, too complicated.

     

    Unless players want a star-ship simulation heavy game, avoid things like the above.

  11. Re: Outside the Box powers

     

    anything that would keep the flashed person from remembering what they saw before being flashed.

     

    its still a cool power. the other guards will have the guy committed to an insane asylum.

    "I tell ya there's no-one there!!"

  12. Re: Outside the Box powers

     

    Here's one of my favorites; I'll describe the SFX, see if you can guess the power.

     

    Character is the super-team's wizard. Off-screen, he keeps an ad running in the paper:

     

    "ALMOST ANYTHING: I can help you with anything. If you are in deeply serious doo-doo,

    I can dig you out of the hole. Seriously, Lost Luggage, Divorce, Anything shy of murder...

    Whatever your problem: Serious Debt, Accidental Death, Brother O.D.ed, Mafia Trouble, Car Crash,

    Demon Possession, Family Grief, Bad Grades, You name It. I can help, just call or text the number following"

     

    Then later, also off-screen, some sucker who needs help comes in at 3 am with a body. His girlfriend fell off a balcony

    at a party, and he thinks he will be blamed for her death. Our wizard raises her from the dead, and heals her up,

    and sends the happy couple on their way. But he gives the man an ugly black rock, like a lump of coal, and tells him

    the price for this help is to carry this item. (it doesn't matter if the guy carries it or not, it is a curse-rock that will

    stay with him for the rest of his life.) So it will reappear in say, the car glove box, if tossed off an overpass.

     

    Nothing happens for quite some time, and the girlfriend and the man lead normal happy lives.

    Then one day, a superhero battle takes place downtown. Coincidentally near where the man works.

    A spray of bullets arc towards our super-mage. He motions, and the projectiles improbably deflect

    away from him, but into traffic, seriously wounding a man, an "innocent bystander" in the crowd.

    No one connects these two events, but we the readers of this comic book recognize the face of the guy hurt.

    What is the real hero power going on here?

  13. Re: The Avengers Project for Champions

     

    the truly amazing thing to me was THREE different people walked by the table at the con,

    and said something about they had never seen, or never thought of, the idea of using

    Heroclix to run a supers (or sci-fi or other modern) RPG on a tabletop.

     

    1. I would have thought it more common.

     

    2. I feel good about spreading cool ideas.

  14. Re: Quote of the Week from my gaming group...

     

    from Avengers, Convention Game:

     

    GM: You've been Reeded!

     

    Player: What?

     

    GM: You've been personally entangled by a stretchy villain

     

    Other Player: Richarded?

     

    Other Player: Fantasticated.

     

    GM: he's wrapped you up, you can't move.

     

    Player: Dicked.

×
×
  • Create New...