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Ghosberr

HERO Member
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    Eternal Gamer
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    Office Specialist

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  1. Re: What power sets do you like, but never play? What a coincedence, I was just wondering abouit Growth Supers. I would like to expand the question to include: 1) How would they be used in a Standard Champions run? I mean with such characters reaching nearly 60 feet as Giant Man is said to do. Would this not limit playability? That is if a large percentage of encounters are indoors or such. So how have other people used Giant Characters in their games? Let's see what kind of "Growth" we can muster from this idea. [Excuse the pun, I couldn't resist ]
  2. I am in the process of gathering players for a new campaign and once again one of those crazy character builds emerges going over the edge on whacked out limitations on elemental control group. The concept is the orphan at the Buddhist Monk temple, amazingly inteligent, learns rapidly, trains well with others. Where it goes off beat is that the background of the character includes a demon who tricked him into accepting mystical tattoos from which his "Spirit Powers" are said to derive. The premise is that this demon is using this character as a conduit to accumulate enough energy and then sacrifice the character in order for the demon to enter the world and reek evil untold, blah blah. The power abuse, at least to my understanding of the rules, comes from two limitations place on the EC: Plot Hook -3/4 and Only when Serving Gods Purposes -1/2; there are also OIF Tattoos tha glow when ever powers are used, ego skill roll and gestures. My take on these limitations is that it is the GM whim if those powers work at all; that the GM would have to monitor the PC as well as the villainy amok for the scene. And part of the mulitple question is, as a GM would you want the hassle or allow such device into a campaign? The second abuse comes from one of the powers in the EC, that of a transformation with no conscious control to pick up any lengthy stick (broom handle, branch, etc. ) and using the transformation turn it into a 2d6HKA AP autofire 3, independent, real weapon with reduced endurance. The overall character concept has good potential, but the construct of powers is over the top. I solicit your suggestions to help this player build his concept yet bring it back to playable boundaries. [As yet I do not know how to post a HeroDesign Character sheet to the boards, any advice on that would also be appreciated] Thank you
  3. Re: New Player freaks the heck out of me. I would like to add to the thread that after examining the sheets for the Human and the Vampiric, the Avatar being in revision it seems, it does not appear that the character has what I would consider multiform for the Human/Vampiric change. The vampire build for a 250 pt character was outrageously powerful mainly as a result of the inexperienced use of the Limitations of Sunlight. After reading the thread, it did occur that the player was willing to revisit the concept, this is a good sign.
  4. Re: C.U. alternate world, after "Independence Day" I would presume that since they showed a City Ship over Iraq and Moscow, that other East Asia Cities were decimated also. Provided this was a Western World slant, there would only be so much time alloted, in the movie to show world wide coverage by the City Ships. Also if you note that during the preparations for the final battle, they do show a Chinese contact. Reverse engineering was the premise leading to space exploration and a more unifed world outlook, rather along the lines of the UNITY campaign concept on another thread. Part of my question involves how might the city structure be rebuilt. I am looking along the lines of Millenium City, but with touch of the Judge Dread like Megacity incorporation. Ostensibly this campaign is based in the NW of US from Portland to Seattle, at least initially. Any ideas about how that might come across? Thanks for the input so far, great stuff.
  5. I am building a modified Champions Uninverse and would like input on my proposed alternate world. The premise is CU is the same up to 1996 when the massive Alien invasion occured from the movie "Independence Day". Many Supers, both good and bad, joined the fight to save humanity, yet many were destroyed (explaining the loss of many older villains/heroes). It is now 2005, how well would the world have been reconstructed, what major changes might have occured as a result of the invasion? These are what I am looking to garner more information about. Reconstruction of the world has paralleled that od Millenium City, on a world scale though. The alien technology was recovered/scavenged modifiying once again what was already a technologically advance Earth. Now however advanced tech is a more common than before. A suggestion was given from a local for either City States or MegaCities, ala Judge Dread. I envision this as the same basic government structure, however UNTIL is now even more prominent as a world defense organization/policing force. The UNTIL space station is rebuilt under the program of FARSTAR, a directive to extend humanity into space and provide an adequate defense for future Invasions. An extensive Moon base has been built and a small base on Mars is also under construction. This is my idea thus far. I welcome the many opinions and suggestions you all might have. Thank you.
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