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JohnOSpencer

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Posts posted by JohnOSpencer

  1. Re: Does This Seem Shady?

     

    Definitely seems shady, but you can always look at it from another light. Does the other character having all this power make the game un-fun for you and the other players? If not, don't worry about it. If so, i'd suggest asking the GM (privately) about the character. Sometimes GMs have crazy plot ideas that require characters to be something in particular.

  2. Re: Quote of the Week from my gaming group...

     

    Here we go again with 4th edition DnD...

    A little lesson in pronunciation

    Sora: I use Rapeing Strike!

    GM: What?

    Thorfin, reading over his shoulder: Reaping Strike. Reap, not rape.

     

    Our new motto!

    Sora: You have to make him die. Dead enemies are happy enemies.

     

    Reminds me of my group. The Ardent has a power called Battleborn Acuity. Somehow it always ends up being Battleborn Atrocity.

  3. Re: Skills. How much is too much? What did you start with?

     

    My recent party has an interesting 'range' of skills. We have a detective, an electrical expert, a hero with 'misspent youth', and two with 'agent' skills. They've spent between 52 and 131 points in skills. Of course the lowest is really 21 points as he has 11 points of power skill and 20 points of CSLs. In his defense, the character does have amnesia and it is the player's first character.

  4. Re: Campaign Damage Caps, Code vs. Killing & Pulling a Punch

     

    The reason for the caps is that if I make a villain that is challenging to Superman and Wonder Woman, then Blue Beetle's character is useless in combat. I can give BB the thugs to beat up, but that is going to pale for BB's player over time. Eventually he's going to wonder why he can't play on the level as Supers and WW. Also, if I build adventures around the second stringers like BB, then Superman and Wonder Woman's players are going to be bored and unchallenged.

     

     

    While I would never argue with caps, you can still make it interesting for the 'lower powered' character. In your example, Blue Beetle can always use his sight flash to give WW or SM a huge advantage. Also, with all his skills (assuming he's not in comic relief mode) he will be the focus when it comes to any sort of skill use.

     

    You have to gauge what your players can handle and work with it. If they can't handle being overshadowed by someone else then I love hard caps, everyone will feel equal in combat. If they can handle a game where each character will have the spotlight once in a while, then I say throw the caps out the window.

  5. Re: What Have You Watched Recently?

     

    I've (finally) caught up on Doctor Who (the most recent series). Started watching it on BBC America after I got laid off. I got almost caught up, but they wouldn't show 'The End of Time, parts 1 and 2". Luckily, my mom bought me the DVD with those on it for Christmas.

     

    Now, on to Torchwood. Hopefully I can catch up before the next season starts.

  6. Re: What Have You Watched Recently?

     

    finally finished NCIS season 5. Started on season six.

     

    CES

     

    My wife and I just finished NCIS before Christmas. One of the few shows where the quality doesn't really drop off at all.

     

    I watched the most recent episode of the US Top Gear on Monday (it airs too late for me to watch it on Sunday...stoopid work), and Behind Enemy Lines (you know, the movie with Owen Wilson's messed up nose in it) on Tuesday.

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