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Karl Greeny

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  1. Re: Solomon Kane Both Spirit of the Centry (FATE, which is a pretty interesting system but I have not tried it out yet) and Hollow Earth Expedition (which uses its own system that I really like) have pretty cool systems. I like Savage Worlds ok... it is good if you are not worried about details, but Bennies are really important - too important IMO. Without them your characters kind of blows, and with them they can do lots of stuff to the point that your Attributes and Skills are not as important.
  2. Re: Best published adventure Hey all, don’t post here much, mostly lurk. My favorites have always been from lots of different places. From old-Champions/HERO the ones I had the best time running and playing in… the Coriolis Effect – loved the art and the story was cool also. Deathstroke – always loved that team and the set up was pretty cool. They always gave my players a hard time. The villains are great and smart Island of Dr. Destroyer – always loved this sort of game for some reason and it a great way to get the group together. Shadows of the City – it’s for Dark Champions but there sure are a lot of mutants and mystical super-beings in it. I have run it, just not quite as dark in some places. Champions Presents – really liked the set up for the 3 linked adventures (Time-Traveler ones was my favorite) NON- Champions/HERO stuff… Crisis at Crusader's Citadel – I am running this right now for my group. They are having a good time, but the villains are giving them a run for their money (individually they are not as many points as the players) FORCE – another old V&V game, I love LOVE the badguys, and with some modification the game can be very cool. This will be adventure two for my hero’s team Death Duel with the Destroyers and Island of Doctor Apocalypse are also great fun, but a bit to high powered for my group at least for a while. Dawn of DNA – quirky funny set up and cool villains. Hehe lots of V&V stuff
  3. Re: Space Opera redux: one year later Ok long time lurker... delurking. I play WHRPGv2 with Jason (tunglashr) and decided to register to add my comments as I am a big OLD (just turned 40) fan of Space Opera also. I ran it WAY back in the days of early High School and we loved it... Other things that were 'included' in Space Opera... you have the Transhumans (Vulcan's in everything but name), the FORCE aspect of Psychic powers, Planetary Guns on some 'Ice Planet' (for us old school Battlestar Galatica fans), etc. All this talk has made me dig out my rules and many of the Altas... good stuff!!! Chuncky and illogical as heck BUT still good reading
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