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PKK

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  1. PKK

    Npc overload!!

    Re: Npc overload!! I agree with Vondy's post and would like to expand on something mentioned in passing: the communal campaign blog. This is an electronic descendant of Aaron Allston's concept of "Blue Booking," published in his Strike Force campaign sourcebook (Hero Games # 42, published by Iron Crown Enterprises, 1988, p. 12.). A communal blog would allow players who wish to do so, including the GM, an avenue to depict the off-stage activities that so often bore the wits out of the combat junkies: internal monologues, NPC interactions, romantic moments and other subplots. With reasonably mature, trustworthy players, it can even be a way to run solo adventures without leaving the other players watching DVDs and chasing snacks. Events that occur on the blog stage can be mentioned in passing, and events that are covered by a single die roll can be expanded. The GM would not be expected to give a bonus to experience for posting to the communal blog unless such a bonus was declared as a feature of the campaign from the blog's inception. The communal blog adds depth and texture to the campaign world, allows players to contribute to the creativity and may even turn the spotlight on some of those NPCs who get crowded out when the fight gets heated.
  2. Re: The Book Of The Machine Thanks, Dave. I admit that I had never used those pages, and soon FRED will be obsolete.
  3. Re: The Book Of The Machine It's pretty, all right, and the colour and the heavy stock are nice, but I'm afraid I was disappointed in the crunchy bits. For one thing, I don't think the monomaniacal meta-genocidal robot idea meshes well with the nanotech gardener of a mechanized Eden. If there is nothing that stirs it about things organic, then its ideal world should be one of sharp, abstract geometry with no room for steel hawks and chrome porcupines. For another, I felt that several of the character sheets would have been improved in game terms by using the full set of powers needed to craft these robots. Micro-Mechanon should have had Shrinking, either Persistent and Always On or Inherent, and Giganto-Mechanon and the big robot troopers should have Growth. Any robots whose mass exceeds normal parameters for their size should have Density Increase. After the incredible Book of the Destroyer, this was a disappointing effort.
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