I’ve been trying to understand the rules regarding adding damage. Bare with me, I’m not the sharpest bowling ball in the toolbox.
On page 406 (Revised), the example of a Move By, the equation for Fastbreak’s extra damage involves halving his STR but there is no apparent mention why his STR is halved. I looked for clarification on the next page—there was no mention of it in either the Movement Adding To Normal Damage or Movement Adding to Killing Damage entries (this second of which uses a sword as an example). In Movement Adding To Weapon Damage, there is mention of halving STR if a weapon is involved. Is there no mention of this halving of STR in the Movement Adding to Killing Damage entry because the sword used in that example was purchased as HKA with an OAF? Is “weapon†by definition at least in regards to the Movement Adding To Weapon Damage entry only refer to weapons in Heroic Campaigns (not purchased with Character Points)? If so why is Fastbreak (a Superheroic character) using such a weapon?
Why is FastBreak’s STR halved?
Are we to assume that Fastbreak is using a weapon that does Normal Damage? Otherwise wouldn’t he get his full STR if he was just punching his opponent?
Do we not halve the STR for a HKA bought with character points and the OAF Limitation?
So far I understand the rules as illustrated by the following examples of a Move By (these list total damage not just extra damage, they do not adhere to the “double-dipping†option mentioned under STR and Maneuvers Combined):
((STR) + (v/5)d6 for a Move By attack that causes Normal Damage and DOES NOT involve the use of a weapon. A character with STR 20 and a velocity of 15†would attain 8d6. Normal doubling rules do not apply.
((STR) + (v/5)DC for a Move By attack that causes Killing Damage and DOES NOT involve the use of a weapon (as per the assumed definition above). A character with STR 20 a HKA of 1d6+1 base damage (a 4 DC attack) and a velocity of 15†could add his STR for an additional 4 DCs (making the attack 2 ½ d6), but he cannot extra 3 DCs for his velocity because 8 DCs is the max he can increase damage for this attack due the “characters cannot more than double the base Damage Classes†rule. If his STR was lower he might benefit from his velocity but in this case he doesn’t.
((STR/2) + (v/5)d6 or ((STR/2) + (v/5)DC (in the case of Killing Damage) for a Move By attack involving the use of weapons (not purchased with Character Points). A character with STR 20 an axe that does 2d6 STR Minimum of 13 (a 6 DC weapon?) and a velocity of 15†could add 7 points of his STR for an additional 1 DC (making the attack 2d6+1 = DC 7), and then an additional 3 DCs for his velocity making the attack 10 DCs or 3d6+1. The max amount for this attack (in regards to the doubling rules) would be DC 12 or 4d6.
Clearly I’m confused. I just hope it doesn’t rub off on to anyone else.