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GCMorris

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Posts posted by GCMorris

  1. Thanks folks. I think I'll try Bluesguy's approach. I think I can work a 6 and a 4 tag team and bring them together for big event, I have one more person who will play. . Though at my age two gaming nights per week will be as hard on me as running one big group

  2. I started off with nobody wanting to play. Then I had two, then three, then four, then six. Now I have nine people interested in playing. I'm a bit overwhelmed. I feel like a butt if I tell someone they can't play after I had asked them to (several said no initially but now want to). Is nine too many to handle?

  3. Sorry. That's really all I've got right now. I'm waiting on my rule book to arrive. I'm a 4e guy who's been out of the game for about 30 years and am getting into 6e.

     

    The characters are real Victorians who were adventurers who stumbled upon a pylon ala Land of the Lost and are now in modern times.

  4. Before I even got my hands on the new rule book my players have decided that they want to be a group of Victorian/steampunk heroes. I think that they are cheesy and underpowered but I want them to play the characters they want.

     

    Constable Thomas Murphy: pugilist/wrestler, billy club, pistol

     

    Wilbur Watson: tinker, clockwork scientist, gadgeteer

     

    Padre Jorge: priest, hand of God, clerical abilities

     

    Wallace Crackpot: scholar, potions

     

    Pauline Montgomery: seductress, assassin

     

    Sir Milton Pepperbottom: leader, sword cane

  5. Thanks Doc. Yes, I was asking how to do the worship abilities. He's not a 'real' God, he just assumes the role buy draining energy from his followers who he has mental control over. I also want his followers to have a dependency on him "blind faith". Keep in mind that I haven't played in 20 years and then it was 4th edition. Any advice is welcome. He's also going to have a priesthood who gain a small level of superpowers from him. Am I starting off too difficult?

  6. I'm just starting champions again after a (very) long hiatus, I still have fourth edition but am getting ready to purchase 6e. I have a leftover idea from back in those days that I never had the chance to build.

     

    I'm wanting to build an immensely powerful adversary who gains his power from the people who worship him. He is actually quite weak by himself but he charges himself up through the 'worship' of his followers. In reality he is siphoning energy from these people and managed to create his first worshippers through mind control. How should I go about this?

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