I have a 5th Ed Superheroic character who wants to make a vehicle, a small personal spaceship, with a cloaking device. Based on some of the conversations among our group of players, as well as the discussion on this list last year about Invisibility to Hearing Group (http://www.herogames.com/forums/topic/94148-invisibility-to-hearing-group/) made me think there are some significant “issues” with the Invisibility power, and that there might be better and/or more clearly-defined ways to approach this.
I was thinking of something like Darkness to Sight Group and Radio Group. Unless I am mistaken, this would prevent anyone from seeing the ship or detecting it with radar, etc. (You could add other Darkness levels to cover other sorts of detection if desired, such as Darkness to Hearing Group to foil Sonar for a submarine.) Unfortunately, this would mean the ship also couldn’t see or use radar or similar radio-based sensors, so I would add “Personal Immunity” to the Darkness power.
However, this would mean she could still be spotted as a large black blob-o-darkness. Would something like “invisible power effects – sfx only” get rid of that, and basically give you an area that you couldn’t see into, but didn’t KNOW that you couldn’t see into? I suppose the special effect would be something like a distortion field that bends the light/radio waves around the ship, so you still see what’s on the other side. The "personal immunity" could then be because the ship's sensors are attuned to the distortion field, so can operate through it.
Does that sound like it would work within RAW? Can anyone suggest a more effective, or less costly, means of setting up a cloaking device?
I welcome your thoughts, and thank you in advance.