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Kodiak

HERO Member
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About Kodiak

  • Birthday 10/14/1962

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  • AIM
    Gandanor
  • Website URL
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  • ICQ
    12692345

Profile Information

  • Biography
    But that would be telling...
  • Occupation
    Computer Scientist

Kodiak's Achievements

  1. Okay I just heard that the Ultimate Skill is being worked on but I didn't see it anywhere in the schedule for 2004. Can anyone tell me where it's going to be in the publishing schedule? Is it in place of the Ultimate Brick and extra item or what? ( I hope to be able to buy both as I can see great possibilities in each!) Kodiak
  2. More on immortals Well I've always been a huge fan of the series ( and the first and last movie) but I'm not good enough or interested enough to remember all the episode titles. But a couple of points that I used when I added immortals to my current 5th Ed. campaign ( A mix of Dark Champions and Cyber Hero not very four color) 1) The Quickening. When it happes immediately afterwards the immortal is overwhelmed and almost passes out from it. This leaves them very vulnerable to another immortal. This was played up on a couple of occassions including the long running story thread with the four horsemen. I created a susceptablity to quickening engergy and had it run for 3D6 stun for every segment. The quickening lasted for one segment per 50 character points in the immortal who was killed. 2) The Quickening does happen no matter how they are killed. In one episode there's an immortal who's mentally handicapped and Richie realizes he can't protect him forever. So he talks the "man" into laying his head on a railroad track as a train is coming but he moves far enough away so that he doesn't absorb the power as he doesn't want to be haunted by the memories. So it happens but it has some range. Just put a GM's fiat on it as to how far it is, whatever makes for a good story is always good. Somehow though if two immortals are close enough but one is the killer then it goes to THAT one. Again this is just part of the World Physics no other game explanation necessary. 3) Fighting on Holy Ground is definitely a Psych Lim not a Physical Lim. They showed in one episode what happens if an immortal is killed on holy ground. The quickening was massively multiplied and the killing immortal was destroyed as well not to mention trashing the cemetary completely AND registering as a massvie earthquake NOT localized. They showed a news report in the backgroup after the quickeing where a Reporter was talking about the unexplained earthquake somewhere in the 6-8 range on the Richter. There was a conversation going on the foreground but the second or third time I caught the end of that episode ( while waiting to see what was on next I'm not THAT obsessive) I realized that it was not just throw away. 4) There also needs to be some sort of long term side effect. There were several episodes where the talked about the Dark Quickening not sure if this is what was being refered to in some of the other posts. 5) I did the regen one point per 5 mins. And even regen'd death but not lost limbs. In at least one episode there was an immortal who'd lost an eye and it was permanent and in another thread someone who'd had a hand permanently maimed. I'd did the regen and healing limited so they did not recover from damange to hit locs 3-5 and not from edge or magic weapons. ( Figured this fit in with the general trend where Duncan was more susceptible to demons and magic user types throughout the show.) 6) Question on this one? Did anyone ever get the explanation about how there's more than one gathering and not all the immortals get compeled to attend every one? Methos (sp?) had been around through several and had won one, yet his other horseman weren't dead. So what's with that? Okay I've added more than enough to the thread... Off I go and I'll keep watching to see what you all think. In the end there can be only one
  3. Kodiak

    Sprawl Map?

    Night City I'm told that it's been out of print for some time? Anyone have any information that runs counter to that?
  4. Kodiak

    Sprawl Map?

    Hey all, wasn't sure what board to post this on but it's closer to Star Hero than anything else out there. I'm running a campaign set in the mid 21st century with a very Cyberpunk genre feel to it. I'm looking for an authentic seeming map for a Megasprawl setting but I can't seem to find anything. I own the old CyberHero suppliment and I've looked at Bay City from Champs New Millenium but neither seems to have the right feel to it. They are both just modern day San Fransisco with a very thin veneer of Cyber laid over it. Anyone know of anything out there I may have missed? Specifics please not just "Judge Dred/Shadowrun/GURPS probably has something" because I've gone through about 50 suppliments at my friendly local game store and they don't in anything I've looked at. Thanks for any help I can get.
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