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Urklore

HERO Member
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About Urklore

  • Birthday 10/19/1969

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    Technical Support Manager

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  1. Sorry all for this question. Does anyone know the name of the company that picked up the license to do yet another version of a RPG based on the DC universe? I thought I read somewhere that a company just picked up the license a month or two ago. Thanks
  2. Urklore

    Aquaman: WTF?

    Re: Aquaman: WTF? Spiderman can talk to insects now? Where? When? What books, what issues?
  3. How would you build a saftey net (regardless if it is made from webs, forces of energy, common day rope, etc) in champions? Gliding, only to reduce falling perhaps?
  4. Re: Champions/V&V Conversions Oooo!! Find those zip disks man!
  5. Re: Ultimate Update! Ultimate Armor!! DO eit!!! I need books on Power armor! Has Ulimate Mystics or Teen Champions started for playtest yet?
  6. Re: Ultimate Wonder Twins WOW! That is a kewl picture of the Wonder Twins!! When does the mini-serious come out?
  7. Anyone have any good aps of files related to Champions for PocketPC? I recently got one and thought it would be a great resource to keep track of characters, etc.
  8. Re: Machanon, odd request Ack, Machanon? LOL. Is that some mach-speed flying superhero? <-who invests in a spell checker
  9. Can someone post the biography, power descriptions, etc for the Mechanon write up from the Chamipons comic of long ago.
  10. Re: Defender's Evening Attire? With regards to the Major Savage. Very neat concept, besides the lockout not being usable with an ultra-slot MP slot (as the slot locks the rest of the MP), can you put multiple powers in an ultraslot like that?
  11. Re: Such Wonderful Toys…
  12. Urklore

    Pulsar

    Is there a 5th eition writeup of Pulsar from ages ago?
  13. Iceman is another prime example of this growth. At first he was just a snow covered clown, then an icy shell. Then he got zapped by Loki to god-like cold generation. He finally got control of that and was able to function without his inhibitor belt. Then he finally figures out how to increase his mass (giant iced spikes and super dense armor, giant icy fists, larger than man-sized buffed by super dense icecular muscles). And then lastly, he can now turn his body into ice itself giving him virtual indestructability (he simply reforms himself) and the ability to alter his form. I'd love to see write ups for each of his various 'phases' of his growth. He probably started at 250pts, then after some exp added armor and a transform ability to create ice-based constructs and objects. Then a permanent powerful cold damage area effect always on. After a while he pays off the points of the always on disadvantage (which was also helped by an OAF focus, the inhibitor belt). Eventually he then added growth and other body-based powers (tougher armor, damage shield for the spiked armor, +HA area effect of super huge icy fists, increased strength linked to ice armor, Growth as he adds more ice to his mass, etc). After this he gets creative with his ability and adds the 'gimmick' effects. Enhanced sense to detect the changes in temperatures, ability to freeze water molecules in targets to cause unconsciousness or death, etc. Finally I'd say as he is now, around 500pts with a multiform or shapechange ability to count for his pure ice form.
  14. Do you have any HDC files to go with these?
  15. Oooo, post I say, post!! I see a Marvel/DC Hero Designer page coming online!
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