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CrosshairCollie

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Posts posted by CrosshairCollie

  1. Originally posted by Zaratustra

    So the player would have his very own pet Nega-Beam?

     

    "Here boy! Here boy! Here Nega-Beam, good Nega-Beam. Now ... SIC DR. DESTROYER!" *FWAM!* "Good boy!"

  2. Shrike's right. In High-Tech Enemies, one of the H.A.W.C.S. had a fire-and-forget missile bought as a Follower.

     

    The downside to Rune's idea, as much as I like it, is that the Nega-Beam effect power that the 'summoned energy' has specifies that it destroys the beam. Again, I'm probably just being too rules-bound. But I like hearing others' opinions. ;)

  3. I have a minor issue with the Nega-Beam, as presented in the USPD. It's actually NOT the idea of using Summon to cheaply get a ginormous super-devasating energy blast that's nearly impossible to stop. I've actually seen it done before. ;)

     

    While I'm probably being a little *too* anal-retentive with this, technically you're 'summoning' a living thing (or at least semi-sentient; it has an EGO score). And while the power is, in fact, intended for villains who wouldn't care if they were obliterating a living being, if a good guy started using it, would that constitute a 'kill' for a Code vs Killing? Let us assume that said good-guy only uses it for busting robots or buildings.

     

    Does anybody else think that the Nega-Beam might have been better built as an automaton?

  4. The USPD actually has the best solution to the 'What In The Name Of The Almighty Kiwi Have I Allowed In My Game' effect ... under Radiation Powers, there's a power called Radiation Accident, which does exactly what it sounds like.

     

    Talk to the player, tell him that you made a mistake. However, make it clear that you can't allow that mistake to continue to wreck the game.

    Offer him the option of falling subject to the Radiation Accident; to be fair (heck, more than fair), let him redistribute the points lost by losing the BAH-ROKEN power, since he should never have had it in the first place.

     

    This is better, to me, than just re-writing the character completely OOCly, and he loses an ability that he technically had before. One of those 'maintaining continuity' numbers.

  5. I never allowed Attack Tunnelling, though somehow I got it into my brain to allow AE Tunnelling, like a Sinkhole. Earthmaster in Classic Enemies had it. Of course, I was smart enough not to allow the 'close tunnel behind' option ...

     

    One from an old friend's game ... Admiral Annihilation. He had a 1d6 EKA ... Autofire/20ed, triple-penetrating, 0End, a few other things, and enough Area Effect on it to cover the known expanses of the universe, triggered to go off when he took Stun. And several Susceptibilities so it was impossible for him NOT to take Stun. So ... punch Admiral, destroy universe. Except for the Admiral, who also had full Life Support and a little FTL, so he could find another world to blight. ;)

  6. Re: in the spirit of rogue johnson....

     

    Originally posted by loraxxx

    ....we once had a gm, who needed a name for an "aquaman-type'' character, and decided to call him ''THE SEA-MAN....''

     

    South Park joke, from the SuperBestFriends. I can definitely see why you'd try to convince him to have a different name.

  7. Our entry this week comes from my friend Jeff, playing Mental Block, a telepath (duh). Said Mental Block has just found himself on the recieving end of a Move-Through by an updated-to-Fifth-Edition Brick (of VIPER fame). I have my dice in hand, shaking, but have not yet rolled damage.

     

    Brian: "I hope you have a good PD."

    Jeff: "I hope I have a good HMO."

  8. I'm not familiar with Multiple Power Attacks (i have yet to build a character really capable of them) ... but if a Multipower Reserve is big enough, couldn't you use two powers in the same MP for it, provided each is paid for separately when you divvy up the Reserve? For example:

     

    100 pt Multipower

    20m 6.5d6 RKA

    20m 20d6 EB

     

    Couldn't you put 50 in one slot, 50 in the other, and shoot 'em both at once? Not that it's remotely efficient, but still, couldn't you?

  9. The subject may be a bit inaccurate, but it's as close as I can come up with. The topic/question: Have any of you ever used any of the variety of real-life pop-culture icons against your PCs? In the old Strike Force (I think), there was a loopy villain called The Producer who created robotic versions of movie characters and sent them out to cause trouble.

     

    My own take on this was 'The Cartoonist', who had magic paintbrushes that could create anything he painted, and bring it to life ... thus, he drew cartoon characters and used them to bedevil people. Sometimes classic Looney Tunes, sometimes action cartoons.

     

    The crowning achievement for me, though, I think would be the time I had some kids get ahold of a magical tome of summoning. They started messing with it, and summoned Golem spirits; spirits who possessed inanimate objects and brought them to life. The spirits wound up in the kids' Pokemon action figures, which sprang to life at full size.

     

    Anybody else done stuff like that?

  10. I'd use Armor and DI linked, DI with 'full power only'. Unless something has changed since the last time I read comics, Colossus reverts to human form when he's KOed, so 0end but non-persistent (maybe 'Costs End to start'). A little Life Support thrown in, and some Extra Strength that only works when the Density's on.

  11. It's been so long (and I think I've tried to block it out of my memory) ... for a while, I kept his character sheet and another guy's as examples of How Not To Build Characters. I think his entire character, all the way down to the Background Skills, was bought with a Focus. Without his Foci (and he had about 8 of 'em), he was a 0 point normal. And, of course, he was a Brick/Speedster/Energy Projector/Mentalist/Martial Artist. Fortunately, he couldn't wrap his brain around VPPs.

     

    And, of course, I had one big rule on Disadvantages ... I told EVERYBODY to be prepared to answer the question 'Why?' on every Disad on the sheet. They couldn't answer a single one. "Why do you only have one eye?" "He lost it." "How?" "Uh ...." "Why do you go Enraged when you hear a woman scream?" "Uh ..." You get the picture. As the phrase goes, they didn't create characters, they just created piles of points and abilities. :rolleyes:

  12. Local Jargon: 'Radland'

     

    During one epic confrontation, our group of heroes was fighting a high-powered super-sorcerer in and around an active volcano ... I think he was doing the ritual there. At any rate, during the battle, a character named Rad (radiation powered skateboarding kid) took a plummet and landed in the lava. He had enough rPD to not take Body, but he was knocked out by the lava's continual 4d6 Killing attack, with no hope of recover anytime soon. For no other reason than sheer boredom after that, he rolled the damage at appropriate times and applied it to himself. When all was said and done, he was at -542 Stun. We adopted the term 'Radland' when referring to being at any negative-triple-digits STUN total.

     

    It's made even funnier that one of the group's few fliers swooped down to him while he was still, perhaps capable of being rescued and recovering in a useful amount of time. Rather than pulling him out of the lava, the flying brick picked up Rad's body and used it like a bulldozer blade, trying to spray lava up at the bad guy!

     

    Teamwork? What's that?

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