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CrosshairCollie

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Posts posted by CrosshairCollie

  1. Random question: What's the details on the Affects-Physical-World power that this guy has?

     

    Secondly, as far as 'universal affects desolid' goes, I'd like to quote (well, paraphrase), the Champions genre book: "A good explanation is worth more than scientific accuracy." So long as it sounds good, it doesn't have to be scientifically feasible.

     

    What's the special effect for his Desolidifying, again? I can't recall if you said what it was.

     

    Unless he's making the rest of the PCs seem utterly superfluous, you should let him continue as it goes without 'targetting' him, unless he's running into the same people a lot. If they run into your Pet Villain Team often, they should start learning how to deal with 'those constant annoyances!'.

     

    On a personal level, I've always ruled that characters with identical Desolidification special effects can affect each other normally. That could be a rude surprise.

  2. This one happened a few years back, but I still laugh about it. In a 'duo' (rather than solo) adventure, myself and a teammate, Rad (kid, radiation powers, even made a solid-radiation skateboard) encountered Dr. Megaton. I was kind of tired that day and wasn't up to my usual standards of snappy patter.

     

    Dr. Megaton: "You two idiots can't defeat me!"

    Me: "I was thinking the same thing about you!"

    Dr. Megaton: "You think I'm two idiots? You're even dumber than I thought. You fools, I'm not two idiots, I'm only one ... never mind."

  3. I must admit, TheEmerged, I haven't tried it. I can see why you say that it's about on par with Autofire with Concentrated Fire (or whatever it's called), but the thing is ... you have to pay for Autofire, so my take is that Rapid Firing at the same target is like getting Autofire for free.

  4. Yeah, I know, stupid title, but I couldn't figure out a good way to phrase it. Basically, I need help with a character ... I'm trying to increase his defenses (PD/ED) with some special effect other than raw toughness. The 'Just Nicked Me!' power out of the Champions genre book confuses me for some reason, and while it'd be appropriate, I'm having trouble doing the 'Bulletproof Spandex' route.

     

    As it sits, the character can generate a DCV of 15 between Dex and Levels, so I'm not worried about targetted stuff as much; it's the Area Effects that make me nervous. His present defenses are 6PD/10ED (base) and a level of Combat Luck (and I'm generally opposed to multiple levels of combat luck; you can only be *so* lucky).

     

    The only idea I've come up with yet is 'Roll With It': 25%rPD/rED Damage Reduction, RSR: Acrobatics or equivalent activation roll to simulate, well, rolling with the attack, possibly with 'attack must be capable of knockback', since you can't roll with a gas attack, f'rinstance.:D

  5. I'll have to grab my book and doublecheck, but I was pretty sure two Adjustment powers didn't accumulate on the same stat ... maybe I'm stuck on 4th Edition or something ... but I thought it worked that, for example, no matter how many 5d6 Aids you got, regardless if it was from the same person or not, you had a maximum of 30 points. I assumed you couldn't Aid on top of Absorption ...

  6. Personally, I'd call the movie scenario just a case of the main character having about twice as much SPD as the people he's fighting. Especially if he's SPD 7; he kicked the first guy on 6 and shot the other guy on segment 7.

     

    I'm generally opposed to letting someone Rapid Fire/Sweep on the same target more than once; that's Autofire.

  7. Solely by personal preference, I'd go with the DEX Drain, only to affect CV model. For some reason, the idea of levels-usable-as-attack just doesn't feel 'right' to me. It's also easier to make it last a while (just buy down the return rate).

  8. The DOZER

     

    Perhaps more specifically, the point of Bulldozer is that he's less powerful than a starting PC, but thinks he can take 'em all at once. :)

     

    I'm considering re-doing an old idea, where a bunch of the solo 'losers' teamed up, perhaps with a mysterious and highly persuasive benefactor backing them, after introducing them to the PCs and letting them get thumped. Imagine Bulldozer with those other 60 points spent on things like Martial Arts (Wrestling) and the like? The only thing worse than someone who brags constantly and can't back it up is when that person comes along and slaps you silly.

     

    Back in 4th Ed, a friend of mine ran a game where Bulldozer became, like, mega-uber-cosmic-powered ... but his personality didn't change a bit. That was scary.:eek:

  9. I'm presently trying to convert some Silver Age Sentinels d20 system characters over to Champions 5. The character I'm currently working on has Damage Conversion (incoming damage becomes points to add to powers), which is obviously Hero5's Absorption. Here's the construction I'm presently trying to work with:

     

    6d6 Physical Absorption, +4pts Max (40 total), can feed any one of (power list).

    6d6 Energy Absorption, +4pts Max (40 total), can feed any one of (same power list).

    I added the +4 simply because it made things a nice round divisible-by-five number. I left out the power lists for brevity. Now, here are my questions to the forum on how this works:

     

    1. Can I/Must I put both powers in the same EC (Energy Absorption) slot? Can I put them in separate slots? I'm not sure if an anology to PD/ED Armor (which I do not permit in separate slots except in rare circumstances).

     

    2. The Physical and Energy Absorptions each have a cap of 40 points. I'm assuming that those are separate 'pools', rather than combining into a single 80 point pool. Am I right? This is something that doesn't link up right with his original character, where 'damage was damage'. I suspect this may just have to be lost in translation ...

     

    3. Related to #2, since two Adjustment powers maximums don't add up on the same stat (two 5d6 STR Aids still top out at 30 max), this means that he can't add more than 40 points to any one stat, regardless of recieving a mix of physical and energy attacks, correct? Fortunately, this *does* work for me, since I ruled he couldn't boost any of his powers in SAS past rank 10 (and in the present workup, his EB is 16d6 ...)

     

    Crud, I had more questions, but it's starting to thunder. If anybody comes up with any more details they think I'll need for Absorption, feel free to throw 'em out!

  10. If your heroes have Vulnerabilities or Susceptibilities, then it's possible for lower-powered villains who have discerned those weaknesses to threaten them. To use the above example, the Joker wasn't able to physically threaten Superman much ... but he had a 20 pound brick of Kryptonite to work with. Batman, despite being a 'mere mortal' ("There ain't nothin' mere about THAT mortal!"), doesn't have a crippling Susceptibility.

     

    When you can't match 'em on power, you have to match them on brains.

  11. It's perfectly fair. If you get a point break because you can get caught without your Foci, you should expect to be caught without your Foci from time to time.

     

    That said, it's not something that should happen constantly. Every villain team shouldn't have someone who specifically tries to break foci as a primary tactic. Probably nobody should do it as a PRIMARY tactic, but it shouldn't happen constantly.

     

    As far as villains go, you'll probably not catch the same villain with the same focus-busting trick twice, unless they're too poor to upgrade their equipment. It's a standard schtick for villains that they correct a flaw that led to a lopsided defeat, so if their gun gets busted, they'll armor it (generally).

  12. Originally posted by Trebuchet

    "War Wolf" was also the actual name of a giant trebuchet used by Edward I (the English king so charmingly played by Patrick McGoohan in "Braveheart") to breach the walls of Caerlaverock.

     

    I confess my ignorance of his historical fact. I also never saw Braveheart. :) I just liked the name 'cause it was a pun off 'Werewolf' and the character was a very soldierly type.

     

    I'll be sure to drop this little bit of trivia on the other players when appropriate, though, should I ever get the character. :)

  13. Having a flair for playing robots of late (particularly those resembling the Reploids from the Mega Man X series of games, which are animal-based robots with names like Neon Tiger and Cyber Peacock), I'm desperately wanting to play a renegade creation of the Warlord named War Wolf (of course, a pun to top it all off). :)

     

    Not quite the 'Vision/Ultron' setup, but moderately close.

  14. I'm looking forward to using the Crowns of Krim, myself, just because all my players from 4th Edition will soil their spandex. ("Dark Seraph has a TEAM??!!") The only downside is that I always liked to partner up Black Paladin and Dark Seraph ... maybe I'll create a 'Knight' for each of the other Crowns.

     

    I like the War Machine just for the way they're named. I'm a sucker for cheesy gimmicks like that. The fact that it's a military organization that's actually RUN like one helps ... the leader isn't a psychotic loon. Well, he IS, but he's not irrational about it.

     

    It's probably going to take some effort for some PCs to get used to the reused-name-but-different-character stuff, like Vibron. I once teamed up the Classic Enemies 'solo losers' into a team that turned out to be memorable somehow, and Vibron was on it.

     

    My last point of curiosity has to be wondering why Bulldozer doesn't actually have that old Vulnerability to being smacked around by women. That'll actually throw some people off, given that one of the biggest laughs we all got once was three female supers coordinating two 18d6 attacks and a 14d6 attack on him.

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