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Posts posted by Armory
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My younger, 4th Ed self would have no problem embracing 5th (and in fact, didn't). 6th not so much.
This has been my experience as well. We've played since 2nd Ed., and the only new release I've not embraced was 6th. I bought it (of course!) but we're still playing 5th and loving it.
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My group is 4 players who each have 2 characters. So far it works very well, but I don't think I'd want to run more than that. If we were to add any more players I'd likely limit everyone to one PC each.
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18 is a fumble! Something disadvantageos happens like maybe lose a weapon it gets stuck. 3 ones something very good happens to the player. Say maybe that acrobatics roll allows extra damage. A thug will be taken out one hit or perhaps two thugs with one punch. Forgot minions who roll 18 tend to hit either themselves ir fellow minions! : )
I do this as well, something additionally helpful or disadvantageous happens, depending on the situation and the dramatic/comedic value.
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Great replies, thanks everybody for weighing in. I think we're going to rework the character with a couple of extra DCs at night. That looks like it will work much better for everybody.
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I think I would rule that remaining stable would be a DEX Roll for everyone, and probably allow the character with Acrobatics to improve his DEX Roll with a successful Acrobatics roll.
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I'd love for the community to weigh in on an argument I just had with a player.
The character in question is a person possessed by a witch. The player has selected the Limitation, "Half Active Points During the Day" on most of the powers.
He claims that refusing to play the character during daytime scenarios is a valid application of that Limitation, that the character is limited by only playing at night.
I call BS by pointing to the rulebook which says that a Limitation that the character/player can choose to avoid isn't limiting, and thus worth no points. I say his interpretation effectively places the limitation on the player, not the character.
I'm curious as to the consensus of the fine folks on this forum.
Thank you,
-Tony
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In last week's session, a veteran hero was discussing the job with a potential new teammate.
"We only work about 14 seconds a week. But those fourteen seconds are punctuated by extreme terror. Otherwise, not a bad job."
Help naming my villain.
in Champions
Posted
If he sees himself as a god then maybe he sees his doom-bringing as a blessing. So perhaps something like The Deliverer, The Bringer, or The Liberator. Something ironically noble.