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The Official Handbook of the Marvel Universe 5th Edition


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Abomination

 

Val Char Cost

60* STR 40

15 DEX 15

25 CON 30

14 BODY 8

13 INT 3

10 EGO 0

20 PRE 0

6 COM -2

30* PD 18

20* ED 13

4 SPD 15

15 REC 0

50 END 0

52 STUN 0

Total Characteristics Cost: 150 Points

 

Cost Skills

3 Breakfall 12-

3 Combat Piloting [Combat Aircraft] 12-

5 CSL: HTH Combat +1

2 KS: U.S. Air Force 11-

0 Lang: Native Croation

4 Lang: Native English

3 Navigation [Air/Ground/Space] 12-

2 PS: Spy 11-

2 TF: Space Vehicles & SciFi Craft

Total Skills Cost: 25 Points

 

Cost Powers

13 Damage Resistance 18 rPD 8 rED

13 Density Increase: Mass 400kg, STR +10, KNB -2", PD +2 ED +2, No END Persistent (+1), Always On (-1/2)

15 Multipower (15 Points)

1 u) Leaping +15"

1 u) Leaping 3", Accurate, Megascale 1km (+1/4)

32 LS: Does Not Eat, High Pressure, High Radiation, Immunity [Disease], Intense Cold, Intense Heat, Low Pressure/Vacuum, Self Contained

Total Powers Cost: 75 Points

 

Total Cost: 250 Points

 

150+ Disadvantages

25 DF: Abomination (Not Concealable/Extreme Reaction

15 Hunted: Hulk (As Powerful) 11-

10 Hunted: Modok (As Powerful) 8-

10 Hunted: Red Hulk (As Powerful) 8-

15 PhyL: Goes Into Suspended Animation Without Oxygen (Infrequently/Fully)

10 PsyL: Fear of Modok (Uncommon/Strong)

15 PsyL: Overconfidence (Very Common/Moderate)

Total Disadvantages Cost: 250 Points

 

 

*Density Increase Added.

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Absorbing Man

 

Val Char Cost

20 STR 10

18 DEX 24

20 CON 20

12 BODY 4

13 INT 3

11 EGO 2

20 PRE 10

18 COM 4

6 PD 2

4 ED 0

4 SPD 12

10 REC 4

50 END 5

32 STUN 0

Total Characteristics Cost: 100 Points

 

Cost Skills

2 AK: New York City 11-

3 Breakfall 13-

6 Combat Luck +3 rPD +3 rED

5 CSL: HTH Combat +1

3 Interrogation 13-

3 Streetwise 13-

3 Tactics 12-

Total Skills Cost: 25 Points

 

Cost Powers

36 Armor +15 rPD +15 rED, OIHID (-1/4)

48 Multpower (60 Points) OIHID (-1/4)

5 u) Density Increase: Mass 6.4t, STR +30, KNB -6", PD +6, ED +6, No END Persistent (+1)

5 u) Desolid [Magic], No END (+1/2)

5 u) Growth: Height 4", Width 2", Mass 6.4t, BODY/STUN +6, DCV -4, PER +4, Reach +2", STR +30, KNB -6", No END Persistent (+1)

3 u) HA +6d6, HTH Attack (-1/2), VSFX [Any] (+1/2), No END (+1/2)

2 u) Healing: Regeneration 3 BODY/Turn

5 u) STR +40, No END (+1/2)

6 Running +3"

4 Stretching 2", Only To Cause Damage (-1/2), Always Direct (-1/4), No Noncombat (-1/4), OIHID (-1/4)

6 Transform: Instant Change [Any], Gestures (-1/4)

Total Powers Cost: 125 Points

 

Total Cost: 250 Points

 

150+ Disadvantages

15 Hunted: The Avengers (More Powerful) 8-

10 Hunted: Hulk (As Powerful) 8-

10 Hunted: Loki (More Powerful/NCI/Watch) 8-

15 Hunted: Thor (As Powerful) 11-

20 Normal Characteristics Maxima

15 PsyL: Greedy (Common/Strong)

15 PsyL: Overconfidence (Common/Strong)

Total Disadvantages Cost: 250 Points

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Re: Abomination- I like, with one nit to pick.  I don't consider

15 PhyL: Goes Into Suspended Animation Without Oxygen (Infrequently/Fully)

a legitimate Disad, given that most die without oxygen.  There's a stronger case for that being a Power, such a small part of his Life Support with a Side Effect.

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Aguila

 

Val Char Cost

20 STR 10

18 DEX 24

20 CON 20

12 BODY 4

18 INT 8

11 EGO 2

20 PRE 10

18 COM 4

8 PD 4

6 ED 2

4 SPD 12

8 REC 0

40 END 0

32 STUN 0

Total Characteristics Cost: 100 Points

 

Cost Skills

3 Acrobatics 13-

2 AK: Madrid 11-

2 AK: New York City 11-

3 Breakfall 13-

6 Combat Luck +3 rPD +3 rED

3 Fast Draw 13-

1 FB: Passport

3 High Society 13-

2 KS: Fencing 11-

4 Lang: Native English

0 Lang: Native Spanish

4 Martial Block 

4 Martial Dodge

4 Martial Strike

3 Martial Throw

5 Money: Well Off

5 Offensive Strike

1 Use Martial Arts with Swords

3 Shadowing 13-

10 SL: Overall +1

3 Stealth 13-

3 Streetwise 13-

1 WF: Blades

Total Skills Cost: 75 Points

 

Cost Powers

12 Armor +6 rPD +6 rED, OIF: Costume (-1/2)

33 Multipower (50 Points) Only Through Conductive Metal (-1/2)

3 u) EB 10d6

3 u) EB 5d6, NND [Electrical Powers or Rubber] (+1)

15 Multipower (30 Points) OAF: Sword (-1)

1 u) HA +4d6, HTH Attack (-1/2), STUN Only (-0), No END (+1/2)

1 u) HKA 2d6 [3d6+1 w/STR]

1 u) Missile Deflection [All Ranged Attacks] +5

6 Running +3"

Total Powers Cost: 75 Points

 

Total Cost: 250 Points

 

150+ Disadvantages

10 DF: Mutant (Concealable/Major Reaction/Technology)

10 Hunted: Drug Dealers (As Powerful) 8-

20 Hunted: NYPD (More Powerful/NCI/Watch) 8-

20 Normal Characteristics Maxima

20 PsyL: Showoff (Very Common/Strong)

10 Rivalry: Heroes For Hire (Professional/More Powerful) 

10 SocL: Secret Identity [Alejandro Montoya] (Occasionally/Major)

Total Disadvantages Cost: 250 Points

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Re: Absorbing Man, aka Carl Creel.  Nicely done.  Nits- he has a ball and chain that confers a type of flight for him, and I feel OIHID is not a legitimate Limitation for him.  His Powers were conferred by a potion made by Loki.  There's no magic word "Shazam!" or such to turn on his Powers.

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Re: Absorbing Man, aka Carl Creel.  Nicely done.  Nits- he has a ball and chain that confers a type of flight for him, and I feel OIHID is not a legitimate Limitation for him.  His Powers were conferred by a potion made by Loki.  There's no magic word "Shazam!" or such to turn on his Powers.

 

I'm using OIHID as a means to show is transformation from human to whatever substance he touches.  That's why it  has a "Gestures" limitation.  I didn't bother putting a gestures limitation on his powers because he always seems to touch something useful in battle.  

 

His Stretching is his ball and chain.

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Re: Abomination- I like, with one nit to pick.  I don't consider

15 PhyL: Goes Into Suspended Animation Without Oxygen (Infrequently/Fully)

a legitimate Disad, given that most die without oxygen.  There's a stronger case for that being a Power, such a small part of his Life Support with a Side Effect.

 

According to the handbook Abomination has survived in orbit in a state of suspended animation.  A lack of food or air won't kill him, but if he can't breathe he can't function.

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American Eagle

 

Val Char Cost

45 STR 35

15 DEX 15

25 CON 30

14 BODY 8

18 INT 8

10 EGO 0

20 PRE 10

16 COM 3

25 PD 16

15 ED 10

4 SPD 15

14 REC 0

50 END 0

50 STUN 0

Total Characteristics Cost: 150 Points

 

Cost Skills

2 AK: Arizona 11-

8 CSL: Combat +1

3 Fast Draw 12-

2 FB: Tribal Leader 

4 Lang: Native Navaho

2 Navigation [Ground] 13-

2 PS: Tribal Leader 11-

1 TF: Motorcycles

1 WF: Crossbows

Total Skills Cost:  Points

 

Cost Powers

10 Damage Resistance 12 rPD 8 rED

25 Multipower (50 Points) OAF: Crossbow (-1)

2 u) EB 10d6, [16c] (-0)

1 u) HA +3d6, HTH Attack (-1/2), No END (+1/2)

1 u) Swinging 15", No END (+1/2)

9 ES: PER +1, Telescopic Sight +4

5 ES: RPT, OAF: Radio (-1)

20 Multipower (20 Points)

1 u) Running +5", 8x NCM, OIF: Motorcycle (-1/2)

1 u) Running +5", 4x NCM

Total Powers Cost: 75 Points

 

Total Cost: 250 Points

 

150+ Disadvantages

10 Hunted: Bullseye (As Powerful) 8-

15 Hunted: Klaw (As Powerful) 11-

15 Hunted: Thunderbolts (More Powerful) 8-

20 PsyL: Code Of The Hero (Very Common/Strong)

15 PsyL: Overconfidence (Very Common/Moderate)

15 PsyL: Protective of Navaho (Common/Strong)

10 SocL: Secret Identity [Jason Strongbow] (Occasionally/Major)

Total Disadvantages Cost: 250 Points

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  • 2 weeks later...

Anaconda

 

Val Char Cost

30 STR 20

20DEX 30

18 CON 16

12 BODY 4

13 INT 3

14 EGO 8

15 PRE 5

8 COM -1

12 PD 6

12 ED 8

4 SPD 12

12 REC 0

36 END 0

36 STUN 0

Total Characteristics Cost: 125 Points

 

Cost Skills

2 AK: Pittsburgh 11-

3 Breakfall 13-

3 Combat Piloting [serpent Saucer] 13-

5 CSL: HTH Combat +1

4 Killing Strike

4 Martial Disarm

4 Martial Strike

3 Martial Throw

4 Nerve Strike

4 Navigation [Air/Ground/Sea] 12-

5 Offensive Strike

2 PS: Steelworker 11-

3 Streetwise 12-

3 WF: Blades, Serpent Saucer, Small Arms

Total Skills Cost: 50 Points

 

Cost Powers

24 Armor +8 rPD +8 rED

22 Drain [sTR] 6d6, Linked [Entangle] (-1/2), [1c/Recoverable] (-1 1/4)

22 Entangle 4d6 DEF 4, Takes No Damage (+1/2), No Range (-1/2), [1c/Recoverable] (-1 1/4)

8 LS: Breathe Underwater, High Pressure, Intense Cold

20 Multipower (20 Points)

2 u) Running +10"

2 u) Swimming +20"

Total Powers Cost: 100 Points

 

Total Cost: 250 Points

 

150+ Disadvantages

15 DF Tall Blonde Woman with Fins and Scales on Face (Concealable/Major Reaction)

15 Hunted: Avengers (More Powerful) 8-

15 Hunted: Captain America (As Powerful) 11-

10 Hunted: Serpent Society (More Powerful/NCI/Watch) 8-

20 PsyL: Greedy (Very Common/Strong)

15 PsyL: Overconfidence (Common/Strong)

10 SocL: Secret Identity [blanche Sitznski] (Occasionally/Major)

Total Disadvantages Cost: 250 Points

 

 

Anaconda is a low level brick with Dirty Infighting.  She also has the ability to elongated her limbs around a target and hold them in a nearly unbreakable grip.  In game terms it is a Take No Damage Entangle with a Drain [sTR] Linked, both with a 1 Charge/Recoverable.

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