New from Hall of Champions. The world of Terra Prime is one of conflict and contrast. A world that has been forever and irreversibly changed by a mystical calamity that the Nazi regime caused during the second World War which fused together different realities. It is our modern day world, but The Arrivals now call Terra Prime home; Elves, Dwarves, Orcs and more live side by side with humanity. High Magic has returned with the coming of The Arrivals, and has forever changed life as we know it.
This fusing of realities also acted as a beacon to the denizens of the multiverse who now seek to conquer, control, or destroy Terra Prime. Terra Prime is the source of truth which all other realities are based on, whoever controls it would hold immeasurable power over the other realities. Mad forgotten gods, undead necromancer kings, and even the agents of light and darkness, all vie to posses the jewel of the multiverse.
Included within this mini-setting book:
Over 120 High Magic spells
8 race and 7 ancestry templates
A small bestiary
An introductory adventure for 3-6 players
6 sample characters
Designed for HERO System 6th Edition rules.
Additional files for Hero Designer are available for free on the Hero Games website: https://www.herogames.com/files/file/492-terra-prime-hero-designer-files/
The Hall of Champions community content program is now on line! If you wish to contribute to it, please go to DriveThruRPG, log into your account, to go your account page, and then after logging in go to "My Content" select Enter New Community Created Title. On the next page from that there will be a drop down menu so they can select the Hero Games Hall of Champions program.
And for more information here:
Please let me know if you have any further questions, and I look forward on working with you all through this program in the years to come.
Jason Walters, Publisher
As most of you already know Hero Games will be launching a fan-driven community content program on DriveThruRPG in about two weeks, similar to Dungeon Masters Guild and Storytellers Vault. And at this point an amazing *fifty* of you have contacted me about contributing work to it! I was surprised and overwhelmed by the positive response, which I thank you all for.
However, to launch the program in a couple of weeks I need many of you who have expressed interest to turn in your work in advance. So if you're working on something, have contacted me, and are nearly ready: please don't hesitate any longer. Send it to me!
New from Tiger's Eye Media. What does a man do when someone kills their family? You seek revenge of course. Learn magic, become a powerful mage and then when you still want more power become a lich. What does one do when the realm bands together and banishes you to a dimension full of undead? You take over the dimension of course. What do you do after that? Fight to return to this dimension so you can take it over as well.
Arcana is a supplement for Champions and Fantasy Hero. This supplement introduces Oeramm, a powerful lich that wants to take over this dimension and punish its inhabitants for wrongs done to him. Hero you will find stats for Oeramm, varies undead and a new organization that is helping him to achieve his goal. Red Death an organization led by a demon and hell bent on bring Oeramm to this dimension forever.
Available in 98 page PDF format or PDF and Hero Designer files both editions come with printable cardboard miniatures.
Hero Games will be launching a fan-driven community content program on DriveThruRPG in about a month, similar to Dungeon Masters Guild and Storytellers Vault. It’s going to be called Hall of Champions, and it will allow you to publish your own work on DriveThru for profit under the banner of being a Hero Games product. (Though solely for commercial purposes on DriveThruRPG.) You’ll be allowed to publish using any version of the Hero System you like from 1st to 6th, including Champions Now. You will also be allowed to use both intellectual property that belongs to Hero Games, as well as the Champions Universe, which belongs to Cryptic Studios. The program will supply artwork and templates to work from to make the entire process as easy as possible.
To being with, what I’m looking for are some initial fan contributions from you guys so that we have a certain number of products ready to go at launch. I’ve already received commitments from two of our third party publishers, but could use a bunch more from fans. There are (of course) significant rules governing the community content program, which I will share with you should you contact me. If you have work you would like to contribute, it needs only be in PDF form and have a JPEG cover image available. (This can simply be a copy of the front page.)
Thank you as always for playing the Hero System, and I look forward to hearing from you.
From Mad Ferret LLC! Extinction Event is a science fiction conspiracy campaign guide compatible with the HERO System 6th Edition and Champions Complete rules that immerses you in a near-future alternate Earth rising from the brink of extinction!
Earth’s future is in your hands as one of the Gifted, individuals who’ve developed strange and powerful psychic powers in the wake of catastrophe. As one of the Gifted you take a role as:
PALADIN Soldiers —Gifted military special operations forces tasked with capturing other Gifted around the world.
Acolytes of the Bavarian Illuminati—a secret society comprised of those who know the truth behind the origins of the Gifted and seek to exploit them in order to advance their own agendas.
Outcasts from society—those on the fringe hunted by those who seek to either exploit or eliminate them while trying to survive in a world that hates and fears them.
Extinction Event is a complete campaign guide featuring:
Compatibility with Hero System 6th Edition and Champions Complete
A unique setting filled with conspiracies and mysteries, as well as the psychic powers needed to resolve them
A collection of character templates, powers, equipment, and adversaries
Guidelines for creating and running exciting Extinction Event campaigns
From waybackwhen! "Horror Hero is a combination genre and campaign book designed for use with the Hero System 4th Edition rules. It contains material describing ways of creating and running horror-themed role playing games. Horror Hero does not contain the rules needed to play the game; creating characters, using skills and conducting combat are described in the Hero System Rulesbook (4th Edition), available separately."
Every fantasy hero campaign needs magical treasures for the adventures to find.
This series houses information on varies information on just such treasures.
Rods & Staff. Legends tell of power magical rods and staffs, rods that can heal. Rods that can kill with one strike or rods that can become any weapon you wish. Staffs to control undead or that shoot forth dragons fire or even staffs that summon demons.
The ZIP file includes the PDF and Hero Designer files.
Welcome to The Evermist Forest; an original world setting for Fantasy Hero campaigns and adventures. Here players will need to balance the risk of a painful death against the chance of attaining mythical treasures and unearthing the secrets of this mist-filled forest.
The challenges of traveling through the Evermist, both the frustrating magical elements of the mist itself and the horde of terrible beasts that dwell there, should be more than enough for new players and veterans alike.
The forest is home to a whole catalog of dangers for the players to hack apart or flee sobbing from. Here you’ll find blood thirsty beasts, tribes of cannibal creatures, carnivorous shrubs, shambling hordes of undead, wandering constructs, and cursed warriors that stalk the night.
Evermist presents a 178 page prebuilt fantasy setting for use with Fantasy Hero of the Hero System 6th Edition. This write-up is not a complete game by itself. So to use it to the full intended extent, Game Masters should acquire copies of Hero System’s core rule books. Either HERO System 6th Edition Volumes 1 and 2, the Hero Systems Basic Rulebook, or Fantasy Hero Complete will provide the base rules and game mechanics.