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    A.C

    Hero Patron Shoutouts

    By A.C, in HERO System News,

    We would like to thank the 56 current patrons of the Hero Games Patreon!
     
    Patrick Burdine
    Doug Young
    Jenora Feuer
    geard evertjes
    Paddy Fotovich
    Iron Mandarin
    Nimirien
    James Santagate
    Steve Smith
    Tim Connolly
    Christopher Ryan
    Kenneth New
    DeadlyReed
    Erik Lund
    Bart Kelsey
    Gary Green
    Philip Davis
    Lew Maestas
    Gary Garrard
    Jason Reid
    Ben Harrison
    Mark Haynes
    Ndreare (Rob Towell)
    FanSteve
    HamburgerOfJustice
    Neil Edmond
    Setherak
    Ray Arrastia
    Jay Goodfader
    John Taber
    Lee Dohm
    Jeff Schultz
    Shane Harsch
    L. T. Eagas
    John Desmarais
    Robert Hudson
    Shaughn Killeen
    Joe
    Mark Ewbank
    Robert Kim
    Kevin Gill
    Joe Walsh
    Owen Tudor
    Andrew Cermak
    David Johnston
    Andrew Cowie
    David Dierks
    Bobby Walker
    Alan Bradley
    Robert Bruce
    Todd Doyle
    warpdkirby
    Derek Hiemforth
    Mechanical Muse
    Jason Martin
    Christopher Hackler
     
    Thank you all for supporting us and helping us continue to bring new Hero Games products into this reality.
     
    If you'd like to become a patron of Hero Games, check out the link below!
     
    https://www.patreon.com/hero_games

    A.C

    Hero Patreon Update

    By A.C, in HERO System News,

    Another week, another Patreon update! If you're already a patron of Hero Games you can read the full update, along with the attached chapter of Scott Bennie’s The Last Orc, through the link at the bottom of this post. If you aren't, here's an excerpt that may be of particular interest to you!
     
    "There are 55 of you supporting us on Patreon now, for which I am extremely grateful. I just transferred the funds you have given us to our PayPal account, and they represent enough to finish paying Carlos and create a limited print run of Victorian Hero for the Hero Games website and Indie Press Revolution. Thanks to you my hope that this platform is the appropriate crowdfunding venue for Hero Games has been realized.
     
    My next goal for Patreon is this: if we can hit 100 patrons, I am going to switch from our current method of accepting, editing, and publishing submitted manuscripts to polling you about what you would like to see published, then commissioning that work and letting all of you comment on the creation process as it happens. If we can reach that number of supporters, we can begin the long-desired process of creating specifically what fans of the Hero system want to see."

    The Hero Patreon only has one tier, set at $5 a month, link below!
     
    https://www.patreon.com/posts/september-15th-89329701

    A.C

    Patreon Update

    By A.C, in HERO System News,

    The HERO Patreon has another update! You can become a HERO games Patron for only $5 a month, and get access to this weeks post along with the past year of Patreon exclusive material, link below!
     
    https://www.patreon.com/posts/august-22nd-88105271

    A.C
    Forgotten Organizations – Sanctuary, the first in a series of products bring old organizations for past Champion products kicking and screaming into 6th edition. This installment is Sanctuary, a place where super-powered individuals can go to mingle with others like themselves and let their hair down. There are two to choose from a Retreat in the woods or an island Resort in the ocean.
     
    Here you can hear a lecture from Dr. Destroyer or challenge Muerte to a game of chess. Play a volleyball game against the Ultimates or shuffleboard against members of The Champions. Anything is possible here, including hearing rumors of possible plots against governments or even possible heists.
     
    A 110 PDF and includes Hero Designer files & printable cardboard miniatures.
     

    https://www.drivethrurpg.com/product/446565/Forgotten-Organizations-1--Sanctuary

    Jason S.Walters
    "I’m working away on editing the remainder of Gaslight: Heroic Investigations In Victorian London, while Carlos has begun layout of the book. Specifically, I’m currently editing Chapter Fourteen: Environmental Threats and Gaslight Villains, which covers topics like Victorian diseases, the nature and motives of villainy, roleplaying them, and their various types. Christopher Hackler has done some interesting work in this chapter, examining the fictional trope of the Victorian era baddies from every conceivable angle. I’m enjoying working on it."
     
    Learn more by supporting Hero Games work on Patreon!

    Jason S.Walters
    At 270 pages, The Jolrhos Codex is a huge compilation of Christopher Taylor's Fantasy Hero ideas and work spanning several decades of gaming and writing. The first part is an introduction, containing an examination of the Hero rules in a fantasy campaign, detailing thoughts and methods of creating spells using the Hero Toolkit. When combined with the detailed Spell System outlined in the Player Guide GMs and players have everything they need to have magic in their fantasy campaign. The bulk of the Codex is spells, naturally. There are three sections: Magic, Bard Songs, and Priestly Rituals, each section listed in alphabetical order. Lastly are the appendices, with a small bestiary of creatures and structures referred to only in this book, a magical thesaurus, thoughts on building magic, and more. Includes physical book, 272 page PDF, plus extensive HDC files.
     
    Links:
    Hero Games Store
    Indie Press Revolution
    Amazon
    Barnes & Noble
    DriveThruRPG
     

    Jason S.Walters
    There is something symbolic about doors. Open, they often represent a welcoming attitude or nature, an idea best expressed with the phase: “open door policy.” Closed, doors present a barrier—to sight, to sound, to entry, to communication. An open door shows you are willing to talk to others, while a closed door shows you have shut yourself off from the world.
     
    Door Discoveries is designed to give Game Masters a reference for designing and creating doors, gates, locks, and other barriers. Unlike many of the other Discoveries products, this isn’t a collection of random encounters, but a tool, to be used to develop new — and expand on existing — encounters.

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