About This File
This is a simplified version of the 6th edition Fantasy HERO Complete rules and is intended for players new to HERO System. It assumes no knowledge of the main rules set, but is playable straight out of the box.
To keep things simple this document doesn't use all of the rules as presented in Fantasy HERO Complete, and simplifies others. For example the character creation guidelines use pre-generated templates that can be mixed and matched to create characters. The list of available skills has been reduced, with some skills being rolled into others. It also includes a simple magic system, with lists of spells available for characters, as well as lists of equipment and weapons. All the spells and other templates have been created using, and are compatible with, the rules as presented in Fantasy HERO Complete.
I hope you find it a useful introduction to the HERO system.
What's New in Version 1.1.0 See changelog
I've changed the AP rules to be (roughly) in line with the AP and Hardened rules from the Advanced Players Guide. This is to simplify the unholy and unusable mess in v1.0. I could have just dumped Armour Piercing entirely but I really wanted to have rules for weapons and armour made from unusual materials, good weapons for PCs, crappy ones to represent materially primitive/poor types. Thanks to JesseBFox for their thread on Ballistic Armor for showing me this much better and simpler way.