shadowcat1313 Posted March 1, 2004 Report Share Posted March 1, 2004 ok, heres the monster of the imperial navy the Tigress class Dreadnought. I wouldnt want to be in front of that meson gun something about 13+1 D6 NND RKA that does Body with a 100,000 megascale range I mounted the meson gun, 8 missle bays and 8 triple laser turrets, along with 30 ramparts to describe what it looks like, picture a dreadnought sorta shaped like a pacman NO i am not kidding!!! its a spheroid hull with a big chunk taken out of the front and a blastshield that raises and lowers to cover it, along with a large boxed shaped aft hull Quote Link to comment Share on other sites More sharing options...
ghost-angel Posted March 1, 2004 Report Share Posted March 1, 2004 Well, the gun looks neat and big and mean. but it's missing all the other parts that a space ships got. Like engines, life support .. and how does it target that monster? Surely no human can sense that range... Needs sensors too. Any chance you'll finish the ship? Quote Link to comment Share on other sites More sharing options...
shadowcat1313 Posted March 1, 2004 Author Report Share Posted March 1, 2004 posted wrong saved file looks like I posted the original work in progress Quote Link to comment Share on other sites More sharing options...
shadowcat1313 Posted March 1, 2004 Author Report Share Posted March 1, 2004 Model 9 Starship Computer now heres the ships computer Quote Link to comment Share on other sites More sharing options...
Aroooo Posted March 1, 2004 Report Share Posted March 1, 2004 Re: Model 9 Starship Computer Originally posted by shadowcat1313 now heres the ships computer Okay, dumb Q&A, but the file name says model 9, but the name in the file says model 1. So, which is it? Aroooo Quote Link to comment Share on other sites More sharing options...
shadowcat1313 Posted March 2, 2004 Author Report Share Posted March 2, 2004 its the model 9, my typo Quote Link to comment Share on other sites More sharing options...
ghost-angel Posted March 2, 2004 Report Share Posted March 2, 2004 Haven't checked the computer out yet .. here's some comments on the ship. I'd put the movement powers into a Multipower to simulate that they are part of the same engine/drive. Unless they are two seperate power plants. On the force field get rid of the Ablative versus STUN part since vehicles don't take STUN, it's really a non-limiting limitation. I usually make Sensor Arrays VPP that can have Enhance Sense Powers only. This is the best way to simulate the ability of a crew to reconfigure the sensor array for anything that the player didn't think of ahead of time. (This is suggested in the SH book and a good idea IMO.) Other than that it's a mean thing, and appropirately big. Quote Link to comment Share on other sites More sharing options...
shadowcat1313 Posted March 2, 2004 Author Report Share Posted March 2, 2004 its not a force field, its regular armor, but that was a typo on my part. also I dont use a vpp for the sensor array because treveller uses a fixed definition of what the sensor array can do, instead of the vagueness of being able to reconfigure as needed. Quote Link to comment Share on other sites More sharing options...
shadowcat1313 Posted March 2, 2004 Author Report Share Posted March 2, 2004 in traveller, the jump and manuever drives do have seperate power sources and are not tied together as one drive, so I left things seperate Quote Link to comment Share on other sites More sharing options...
Aroooo Posted March 2, 2004 Report Share Posted March 2, 2004 Originally posted by shadowcat1313 its the model 9, my typo Okay. I'll fix when I post it to starherofandom Aroooo Quote Link to comment Share on other sites More sharing options...
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