SuperBlue Posted September 2, 2004 Report Share Posted September 2, 2004 One of my players is playing a Gadgeteer-esque character.. and one of our collababerated ideas was a Rebounding Battle Disk Launcher. Basically the power is an Energy Blast (Physical Damage) and he can rebound the attack off of any solid surface (except thing like people, or Glass). I thought about building it with ID +1/2... but what kind of limitation would be "Indirect Requires Bounce" be worth? Once I figure that out I can calculate the Real Cost by placing the limitation on the Points added for ID. Rebounding Disk Launcher EB 8d6 Indirect +1/2 ID Requires Rebound -? OAF -1 Charges x16 -0 Real Weapon -1/4 2 Handed Weapon -1/2 AP 60 RC: ? Quote Link to comment Share on other sites More sharing options...
Hugh Neilson Posted September 2, 2004 Report Share Posted September 2, 2004 Re: Need help with a Gadget... Rather than having Indiorect at all, why not just build in some skill levels only to bounce? One skill level = one bounce. Quote Link to comment Share on other sites More sharing options...
JeffreyWKramer Posted September 2, 2004 Report Share Posted September 2, 2004 Re: Need help with a Gadget... There's nothing wrong with buying the levels and using them for bounce, of course. Otherwise, I would tend to buy it as originally listed, applying a Limitation only on the cost of the Indirect Advantage. The cost of said limitation depends on a couple of factors, and calls for both a judgment call and agreement between the player and GM. Factors to consider: 1) Reality vs. comic reality. Which is more important to the campaign? In reality, bounces would have to take into account angles and such that comics often ignore - Captain America's shield and Daredevil's billy clubs are great examples. So, if the campaign is supposed to mimic comics, that isn't a factor. 2) Frequency of bouncable surfaces. This depends some on special effect. Glass is a bouncable surface for some things - relatively light adn soft projectiles, and particularly those which strike at an angle. Metal works well. Brick walls do too. Grass/dirt work less well, people poorly - though Daredevil, Batman, Nomad and Nightwing all frequently bounce projectiles off one person to hit a second (more an AoE or Autofire, in Champions terms - in fact, you might want to make the iteam as a Multipower to to reflect this, with a slot AoE Selective Target - but I digress). Is the campaign mostly urban? If so, I'd say this is a -1/2 Limitation. If a significant part of the campaign will be taking place in wilder areas with lots of brush, open space, sand dunes and such, it might be as big as a -1 Limitation. Quote Link to comment Share on other sites More sharing options...
SirViss Posted September 2, 2004 Report Share Posted September 2, 2004 Re: Need help with a Gadget... Superblue, if you have "The Ultimate Brick" I would look at the Brick Tricks offensive power titled "Crack the Whip". It has the Indirect limitation bought as: Indirect (originates from character, but can strike foe from one of several directions; +1/2)". Bouncing an attack sound very similar to me. Quote Link to comment Share on other sites More sharing options...
SuperBlue Posted September 3, 2004 Author Report Share Posted September 3, 2004 Re: Need help with a Gadget... Thanks! Here's the final cut: Rebounding Disc Launcher Energy Blast 8d6 PD Indirect +1/2 ID Requires Rebound(s) -1/2 OAF -1 Charges x8 -1/4 (book is not in front of me so I could be wrong *shrug*) Real Weapon -1/4 2 Handed Weapon -1/2 AP 60 RC 19 Quote Link to comment Share on other sites More sharing options...
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