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I need help with this Character Concept. Suggestions and Opinions.


TheQuestionMan

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Re: I need help with this Character Concept. Suggestions and Opinions.

 

(snip) He doesn't have the Speed true, or the DEX, or the DEF, but he is young. Almost a high point Teen Champion. He dose however have Movement in spades (able to survive a 30d6 Fall/Leaping up) And can cover lots of ground.

 

I see Dive for Cover in this character's future! :)

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Re: I need help with this Character Concept. Suggestions and Opinions.

 

I think you got a typo.

 

Please check again. Thanks

 

QM

 

P.S.: Could you post the HD Version and a version that everybody could read would be fantastic.

 

Oh Boy!

 

Cougar

Player:

Val Char Cost

25 STR 15

26 DEX 48

25 CON 30

15 BODY 10

13 INT 3

14 EGO 8

20/50 PRE 10

10 COM 0

12/18 PD 7

12/18 ED 7

5 SPD 14

10 REC 0

50 END 0

41 STUN 0

16"/26" RUN 0

2" SWIM 0

15"/35" LEAP 0

Characteristics Cost: 152

Cost Power

4 Roar: +10 PRE; Only for Fear Based PRE Attacks (-1), Incantations (-1/4)

7 Gaze of the Predator: +20 PRE; Only for Fear-Base PRE Attacks (-1), Solely for the purposes of causing the Target to Delay his Actions in Combat (-1)

7 Claws: Clinging (normal STR); Restrainable (-1/2)

2 Thick Fur & Tough Skin: Damage Resistance (3 PD/3 ED) (3 Active Points); Not vs. Fire Based Attacks (-1/4)

6 Animal Senses: +2 PER with all Sense Groups

5 Cat's Eyes: Nightvision

10 Hunter's Scent: A Large Class Of Things 12- (Smell/Taste Group)

15 Feline Powers: Elemental Control, 30-point powers

15 1) Paws of Fury: HA +5d6, Autofire (5 shots; +1/2) (37 Active Points); Hand-To-Hand Attack (-1/2)

15 2) Sharp Claws & Teeth: HKA 1 1/2d6 (2 1/2d6 w/STR), Armor Piercing (+1/2); Reduced Penetration (-1/4), Restrainable (Only by means other than Grabs and Entangles; -1/4)

7 3) Feline Leaping/Cat fall: (Total: 30 Active Cost, 15 Real Cost) Leaping +10" (15"/35" forward, 7 1/2"/17 1/2" upward) (Real Cost: 10) plus Leaping +20" (15"/35" forward, 7 1/2"/17 1/2" upward); Increased Endurance Cost (x4 END; -1 1/2), Only to Resist Falling Damage (-1), Requires A Skill Roll (Breakfall; -1/2) (Real Cost: 5)

18 4) Swiftness of a Cat: (Total: 40 Active Cost, 28 Real Cost) Running +10" (16"/26" total) (Real Cost: 20) plus Running +10" (16"/26" total) (20 Active Points); Increased Endurance Cost (x4 END; -1 1/2) (Real Cost: 8)

24 5) Scent of Prey: (Total: 106 Active Cost, 29 Real Cost) Telepathy 8d6 (Animal and Additional Class of Minds classes of minds), Reduced Endurance (1/2 END; +1/4) (62 Active Points); Empathy Single Emotion (-1), Requires A PER Roll (Smell) (-3/4), Reduced By Range (-1/4), Normal Range (-1/4), Does Not Provide Mental Awareness (-1/4) (Real Cost: 18) plus Telepathy 5d6 (Animal and Additional Class of Minds classes of minds), Reduced Endurance (1/2 END; +1/4) (44 Active Points); Empathy Single Emotion (-1), Requires A PER Roll (Smell) (-3/4), Only to Achieve +20 “Target Cannot Detect Telepathy†Modifier (-1/2), Reduced By Range (-1/4), Normal Range (-1/4), Does Not Provide Mental Awareness (-1/4) (Real Cost: 11)

5 6) Purring: Healing BODY 2d6, Can Heal Limbs, Reduced Endurance (0 END; +1/2) (37 Active Points); Extra Time (5 Minutes, -2), Concentration, Must Concentrate throughout use of Constant Power (0 DCV; -1), Incantations (Requires Incantations throughout; -1/2)

2 Fur: LS (Safe in Intense Cold)

10 Feline Independence: Mental Defense (13 points total)

Powers Cost: 152

 

Cost Skill

3 Acrobatics 14-

3 Breakfall 14-

1 Contortionist 8-

1 Criminology 8-

1 Interrogation 8-

1 KS: Criminal Law & Law Enforcement 8-

1 KS: The Superhuman World 8-

1 KS: UNTIL 8-

2 Navigation (Land) 12-

3 Shadowing 12-

1 SS: Chemistry 8-

1 SS: Scent Analysis 8-

3 Stealth 14-

5 Survival (Arctic/Subarctic Forests, Mountain, Temperate/Subtropical Forests, Tropical Forests) 12-

3 Tracking 12-

Skills Cost: 30

 

Cost Talent

12 Combat Luck (6 PD/6 ED)

4 Double Jointed

Talents Cost: 16

Total Character Cost: 350

Pts. Disadvantage

10 Distinctive Features: Beast Man (Concealable; Noticed and Recognizable; Detectable By Commonly-Used Senses)

15 Enraged: When Innocents Harmed (Uncommon), go 11-, recover 11-

10 Hunted: Dr. Phillipe Moreau 8- (As Pow, NCI, Limited Geographical Area, Capture)

10 Hunted: UNTIL 8- (Mo Pow, NCI, Watching)

20 Hunted: VIPER 8- (Mo Pow, NCI, Harshly Punish)

15 Hunted: Purifier 11- (As Pow, Kill)

15 Physical Limitation: Inconvenient Size (Frequently, Greatly Impairing)

10 Physical Limitation: Limited Manipulation (Frequently, Slightly Impairing)

15 Psychological Limitation: Seeks acceptance from Society (Common, Strong)

15 Psychological Limitation: Protective of Innocents (Common, Strong)

15 Social Limitation: Public Identity (Frequently, Major)

Disadvantage Points: 150

Base Points: 200

Experience Required: 0

Total Experience Available: 0

Experience Unspent: 0

 

 

HM

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Re: I need help with this Character Concept. Suggestions and Opinions.

 

How come? I don't see a need to do that unless you really wanted to - but there's a sad face there...

 

Not enough points to meet the concept, but something I can add later. A young Hero learning about his powers and developing new and creating applications.

 

Cheers

 

QM

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