Reln Posted March 3, 2005 Report Share Posted March 3, 2005 Ok this is a villian PC, we are playing the bad guys. He is a big regenerating scrapper with claws that grow from his fingers. The claws an Currently a 2d+1 HKA, I want him to have to take a phase to grow the claws. He can not retract them he has too tear them out and grow a new set. Any ideas? Quote Link to comment Share on other sites More sharing options...
MitchellS Posted March 3, 2005 Report Share Posted March 3, 2005 Re: Power Build Help 2d6+1 HKA, 1 phase to grow: -1/4, Causes pain to remove: -0 I give the second limitation no value due to the fact that the character has regeneration so it's really nothing more than a special effect. Quote Link to comment Share on other sites More sharing options...
Hugh Neilson Posted March 3, 2005 Report Share Posted March 3, 2005 Re: Power Build Help I agree with Mitchells. Full phase is -1/2, and only to activate cuts that in half, so -1/4. The need to break them rather than retract them has no game effect, so it's just SFX. Presumably, you've already assessed any other limitations (like Restrainable) to be placed on the claws. Quote Link to comment Share on other sites More sharing options...
Reln Posted March 4, 2005 Author Report Share Posted March 4, 2005 Re: Power Build Help I Inteded terring them out to be SFX...I also wanted there to be a END cost for growing them. Maybe x2 or x3. Quote Link to comment Share on other sites More sharing options...
simplygnome Posted March 4, 2005 Report Share Posted March 4, 2005 Re: Power Build Help Perhaps a Side Effect that limits skill use and manual dexterity for detailed oriented tasks (imagine computer hacking with those babies on!)...most likely just a -1/4. Of course he could just tear them off, but then he'd have to regrow them. Id imagine it hard to grasp something very well or use fine control without destroying the item in question....just a thought. Quote Link to comment Share on other sites More sharing options...
Lightray Posted March 4, 2005 Report Share Posted March 4, 2005 I Inteded terring them out to be SFX...I also wanted there to be a END cost for growing them. Maybe x2 or x3. As an HKA, the claws will already cost END to use. Costs END Only To Activate is -1/4. That's 1/4 less than Costs END Every Phase. So maybe take a Increased END Cost Only To Activate that's -1/4 less than the Increased END Cost (every phase) limitation would be. Quote Link to comment Share on other sites More sharing options...
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