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Goth Henchmen?


bigdamnhero

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Re: Goth Henchmen?

 

POWERS

-5 PRE, Apathetic

 

-2" Running, Lazy

 

10 pts Drain 1d6, Intelligence, (+1/4) AE 1 Hex, nonselective, (-1/4) Only in the presence of other Goths. AP 12, Total Cost 10

 

PERKS

1 Rep: 8- +1/1d6 (small group) Unique

 

SKILLS

2 pts KS: Drugs 11-

2 pts PS: Drug use 11-

DISADVANTAGES

Psych Lim: Rebel without a clue (Very Common, Strong) 20

Rep: 8-. Goth 5

Social Lim: I'm so Goth, I'm dead. (Occassionally, Minor) 5

Susceptibility: 3d6, When life after high school is explained to them, Instant, Uncommon, 15

Unluck: 2d6 Life is so unfair to those that don't work for it, 10

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