Phil Posted March 15, 2006 Report Share Posted March 15, 2006 Just picked up a copy of M&M2 this weekend and have to say I'm impressed, particularly with the elegance and feel of power creation. But mechanically, there are an awful lot of areas where I feel HERO does things better. Thought I'd ask whether there's anyone out there who's experimented with dragging ideas across from HERO into M&M (or vice versa for that matter). Posted here rather than in Champions board because it's more a system thing than a genre one! Phil Quote Link to comment Share on other sites More sharing options...
Doc Democracy Posted March 15, 2006 Report Share Posted March 15, 2006 Re: M&M cross-over ideas? Personally I think you are trying to avoid the M&M vs HERO thread in General Roleplaying.... Quote Link to comment Share on other sites More sharing options...
Vondy Posted March 15, 2006 Report Share Posted March 15, 2006 Re: M&M cross-over ideas? I know I am... Quote Link to comment Share on other sites More sharing options...
Sean Waters Posted March 15, 2006 Report Share Posted March 15, 2006 Re: M&M cross-over ideas? I prefer Smarties. Quote Link to comment Share on other sites More sharing options...
Phil Posted March 15, 2006 Author Report Share Posted March 15, 2006 Re: M&M cross-over ideas? Personally I think you are trying to avoid the M&M vs HERO thread in General Roleplaying.... Thought if I posted here I met get a few more specific, 'crunchy' replies. I like crunch Quote Link to comment Share on other sites More sharing options...
Sean Waters Posted March 15, 2006 Report Share Posted March 15, 2006 Re: M&M cross-over ideas? Haven't seen MnM 2 - much different from MnM 1? Quite liked MnM 1, but I detected a lot of Hero-esque ideas in character generation (worse, actually, some rather CTNM ideas - brrrrr), and the characters all felt a bit samey, even though they were, well, not really. Quote Link to comment Share on other sites More sharing options...
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