Vassoom Posted August 28, 2006 Author Report Posted August 28, 2006 Re: Building a Cybernetic "brainjack" Here's my version of a smart weapon: FUCHI-KARAWA Viper Autotracker; "the Cheater" A popular gun among less skilled marksmen; the Viper's integral brainjack uplink assists aiming. People with any amount of actual skill generally sneer at those who need the assist, and people using them are the butt of many jokes. Pistol: Viper Auto Tracker: Killing Attack - Ranged 2d6-1 (vs. PD), 32 Charges (+1/4) (31 Active Points); OAF (-1), STR Min 1-5 Cannot Add Damage (-3/4), Beam (-1/4), Real Weapon (-1/4); Real Cost: 9 points Brainjack Targeting: +6 OCV; (30 Active Points); Requires Brainjack (-1/4), OAF (-1) Real Cost: 9 points Point and Shoot: WF: Pistol; (1 Active Points); Requires Brainjack (-1/4), OAF (-1) Real Cost: 1 point TOTAL COST: 19 points; ~11,780 credits +6 OCV? Holy crap! They may snicker at the users, but I bet they still get hit by them. Yeah, that's way too powerful for my campaign. - Vassoom Quote
Killer Shrike Posted August 28, 2006 Report Posted August 28, 2006 Re: Building a Cybernetic "brainjack" +6 OCV? Holy crap! They may snicker at the users' date=' but I bet they still get [i']hit[/i] by them. Yeah, that's way too powerful for my campaign. - Vassoom That doesnt invalidate the approach of just limiting CSLs appropriately. Its just a matter of scale. Quote
Vassoom Posted August 28, 2006 Author Report Posted August 28, 2006 Re: Building a Cybernetic "brainjack" That doesnt invalidate the approach of just limiting CSLs appropriately. Its just a matter of scale.Of course. I didn't mean to imply it wasn't "appropriate" for anyone. As I said' date=' it's just way too overpowered for [i']my campaign[/i]. - Vassoom Quote
Killer Shrike Posted August 28, 2006 Report Posted August 28, 2006 Re: Building a Cybernetic "brainjack" Right, but I'm saying you can just downscale it to: Brainjack Targeting: +2 OCV; (10 Active Points); Requires Brainjack (-1/4), OAF (-1) or whatever is appropriate to your campaign. Quote
Vassoom Posted August 29, 2006 Author Report Posted August 29, 2006 Re: Building a Cybernetic "brainjack" Right, but I'm saying you can just downscale it to: Brainjack Targeting: +2 OCV; (10 Active Points); Requires Brainjack (-1/4), OAF (-1) or whatever is appropriate to your campaign. Er, I already did. I'm guessing you didn't read the attachment to my post on the 26th detailing my SmartLink weapon system accessory? - Vassoom Quote
Killer Shrike Posted August 29, 2006 Report Posted August 29, 2006 Re: Building a Cybernetic "brainjack" Er, I already did. I'm guessing you didn't read the attachment to my post on the 26th detailing my SmartLink weapon system accessory? - Vassoom Sorry, in point of fact I did not. No free time available right now; busy season at work plus a new born. Moments of leisure to read other peoples material are at a premium currently. Quote
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