solron915 Posted June 20, 2008 Report Share Posted June 20, 2008 Re: Gemini Ascendant Campaign are we still playing or did I miss something Quote Link to comment Share on other sites More sharing options...
Nolgroth Posted June 20, 2008 Author Report Share Posted June 20, 2008 Re: Gemini Ascendant Campaign are we still playing or did I miss somethingIf you did, so did I. Just started the server though, in case that is what you are wondering. Quote Link to comment Share on other sites More sharing options...
Starwolf Posted June 28, 2008 Report Share Posted June 28, 2008 Re: Gemini Ascendant Campaign Sergeant Tolgrath is nearing completion... I will send the HDC tomorrow. Quote Link to comment Share on other sites More sharing options...
Nolgroth Posted June 28, 2008 Author Report Share Posted June 28, 2008 Re: Gemini Ascendant Campaign Sergeant Tolgrath is nearing completion... I will send the HDC tomorrow.Coolness. And I posted the summary of last week's adventures in my blog. I sometimes skip a week, but the last couple have been pretty consistent. Quote Link to comment Share on other sites More sharing options...
solron915 Posted July 2, 2008 Report Share Posted July 2, 2008 Re: Gemini Ascendant Campaign Hey Nol and everyone , Here is a new fighter for your viewing pleasure. It is just a gunship . It has four guns , period. I don't like the dark wings but they were the only ones in this shape I could find and I havn't learned how to change the color on them as yet. But with the right lighting I can bring out the features . These are just quick renderings. Quote Link to comment Share on other sites More sharing options...
Nolgroth Posted July 2, 2008 Author Report Share Posted July 2, 2008 Re: Gemini Ascendant Campaign Pretty! Quote Link to comment Share on other sites More sharing options...
solron915 Posted July 3, 2008 Report Share Posted July 3, 2008 Re: Gemini Ascendant Campaign Pretty! I hoped you'd like it as I incorporated the nose job you wanted on the first ship. I changed the wing tip guns (plasma cannons) and the under wing guns are movable. They rotate left to right and move forward to rear . This is a very versatal design. Quote Link to comment Share on other sites More sharing options...
ghost-angel Posted July 3, 2008 Report Share Posted July 3, 2008 Re: Gemini Ascendant Campaign If you send me the JPGs of the textures I can customize them to spec. Quote Link to comment Share on other sites More sharing options...
Merovign Posted July 3, 2008 Report Share Posted July 3, 2008 Re: Gemini Ascendant Campaign James is having mondo PC problems. We're working on it now, but 6pm is an open question at this point. I'll check in again before 6... Quote Link to comment Share on other sites More sharing options...
Merovign Posted July 3, 2008 Report Share Posted July 3, 2008 Re: Gemini Ascendant Campaign On the other hand, we appear to be back on. Running considerably smoother now. Still have to re-install OpenRPG, but there you go... So, back on for 6pm PST! Quote Link to comment Share on other sites More sharing options...
Nolgroth Posted July 3, 2008 Author Report Share Posted July 3, 2008 Re: Gemini Ascendant Campaign False alarm apparently. I got rid of some potentially unstable software and ran Crap Cleaner. Seems to have sped everything up and made it more stable. So everything appears, at this juncture, to be resolved. zzzzzztttttt Quote Link to comment Share on other sites More sharing options...
solron915 Posted July 3, 2008 Report Share Posted July 3, 2008 Re: Gemini Ascendant Campaign YAHOOO Quote Link to comment Share on other sites More sharing options...
Nolgroth Posted July 4, 2008 Author Report Share Posted July 4, 2008 Re: Gemini Ascendant Campaign YAHOOOOr not. My Vista install has gone completely bonkers and for whatever reason, OpenRPG is not loading on XP. Any suggestions? Quote Link to comment Share on other sites More sharing options...
Merovign Posted July 4, 2008 Report Share Posted July 4, 2008 Re: Gemini Ascendant Campaign Man, oh freakin' man. Quote Link to comment Share on other sites More sharing options...
Merovign Posted July 4, 2008 Report Share Posted July 4, 2008 Re: Gemini Ascendant Campaign ORPG is up - but, for how long? See y'all in the game. Edit: I hope everyone didn't run out to rent a movie... Quote Link to comment Share on other sites More sharing options...
Starwolf Posted July 4, 2008 Report Share Posted July 4, 2008 Re: Gemini Ascendant Campaign Maptools report The current build is 1.3b34. The current release is 1.3b32. I downloaded and played with b34, for about an hour and the dev team has really been working hard on increasing the ease of use and versatility of macros, variables, and tables to automate the mechanics behind any game system. My recommendation would be for us as a group to use b34 and STAY with b34 until some major "we just can't live without" Hero functionality comes along. Which will probably not be for at least 4 or 5 builds or even possibly version 2. The token macros and standard macro buttons still work pretty much the same as they always did, but tables and variables are starting to really shine. Plus tables, tokens, and campiagn preferences can be saved out as seperate files and then imported into a new campaign. For Token property sheets I would recommend that we decide what common stats we want and then have the GM create the core campaign file and send it to us, we can then in turn import it and be able to all have common functionality. The same goes for tables we can all create tables and share them, but remember that th GM must host the tables on the server for us to be able to access them during the game. Token Property sheets are much more versatile now and if desired we can have a fairly detailed character sheet attached to the token. With the use of variables we can have stat based skill macros auto-calculate the correct roll real time so if you raise your dex for instance you don't have to go back and edit all those dex based skill macros. In addition there are a great set of tutorial videos that have been created and they are linked under the help menu in maptools. Just click help -> Tutorials. There are a couple of Hero specific macro examples that we could adopt. One calculates the total stun and body damage taken after defenses. it work like this... 1) The attacker rolls normally and calulates total damage. 2) the defender clicks his damage taken macro and enters the body and stun totals and the screen shows the total that is actually taken. Well thats my report for tonight... gotta go dream about mages. I will need some input from Nol on how we are going to handle spells (individual purchase with a cost multiplier (typically x.3333 in TA), VPP, MP, etc...? Quote Link to comment Share on other sites More sharing options...
Nolgroth Posted July 4, 2008 Author Report Share Posted July 4, 2008 Re: Gemini Ascendant Campaign My recommendation would be for us as a group to use b34 and STAY with b34 until some major "we just can't live without" Hero functionality comes along. Which will probably not be for at least 4 or 5 builds or even possibly version 2.Good idea. The token macros and standard macro buttons still work pretty much the same as they always did, but tables and variables are starting to really shine.Now I have to remember. Plus tables, tokens, and campiagn preferences can be saved out as seperate files and then imported into a new campaign.Schweet. For Token property sheets I would recommend that we decide what common stats we want and then have the GM create the core campaign file and send it to us, we can then in turn import it and be able to all have common functionality.With your knowledge of the update, maybe you can suggest something. I will probably play with it a little. Token Property sheets are much more versatile now and if desired we can have a fairly detailed character sheet attached to the token. With the use of variables we can have stat based skill macros auto-calculate the correct roll real time so if you raise your dex for instance you don't have to go back and edit all those dex based skill macros. Something to look at. There are a couple of Hero specific macro examples that we could adopt. One calculates the total stun and body damage taken after defenses. it work like this...Me like! Well thats my report for tonight... gotta go dream about mages. I will need some input from Nol on how we are going to handle spells (individual purchase with a cost multiplier (typically x.3333 in TA), VPP, MP, etc...?Individual with the 1/3 cost multiple. TA standard. Quote Link to comment Share on other sites More sharing options...
Starwolf Posted July 5, 2008 Report Share Posted July 5, 2008 Re: Gemini Ascendant Campaign Attached is a text doc with all of the Hero type maptools notes I could put together. I hope this helps everyone. We will most likely need to wait until we log into Nol's server to be able to setup and then save our tokens with macros intact. Once done however we can use scripts that call variables from our macro properties. in any case enjoy Quote Link to comment Share on other sites More sharing options...
Nolgroth Posted July 5, 2008 Author Report Share Posted July 5, 2008 Re: Gemini Ascendant Campaign Attached is a text doc with all of the Hero type maptools notes I could put together. I hope this helps everyone. We will most likely need to wait until we log into Nol's server to be able to setup and then save our tokens with macros intact. Once done however we can use scripts that call variables from our macro properties. in any case enjoy Once I get MT installed again, I'll put up the server. Probably Sunday at this rate. Quote Link to comment Share on other sites More sharing options...
solron915 Posted July 6, 2008 Report Share Posted July 6, 2008 Re: Gemini Ascendant Campaign Nol, I emailed you the hdc for Lunarian Shadowalker. Quote Link to comment Share on other sites More sharing options...
Nolgroth Posted July 6, 2008 Author Report Share Posted July 6, 2008 Re: Gemini Ascendant Campaign Nol' date=' I emailed you the hdc for Lunarian Shadowalker.[/quote']I'll check my email then. Thanks. Quote Link to comment Share on other sites More sharing options...
Nolgroth Posted July 6, 2008 Author Report Share Posted July 6, 2008 Re: Gemini Ascendant Campaign OK. Got three of the characters and responded with comments back to the players. Quote Link to comment Share on other sites More sharing options...
ghost-angel Posted July 6, 2008 Report Share Posted July 6, 2008 Re: Gemini Ascendant Campaign You'll have mine tomorrow evening... having a crisis of concept. Quote Link to comment Share on other sites More sharing options...
Nolgroth Posted July 6, 2008 Author Report Share Posted July 6, 2008 Re: Gemini Ascendant Campaign You'll have mine tomorrow evening... having a crisis of concept.Go with a kender warpriest. What? Quote Link to comment Share on other sites More sharing options...
ghost-angel Posted July 6, 2008 Report Share Posted July 6, 2008 Re: Gemini Ascendant Campaign and what do I do for a backup when my fellow Player Character's kill me in 3 seconds or less? Quote Link to comment Share on other sites More sharing options...
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