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Turn Mode Improvement


Kristopher

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How would you construct an improvement in turn mode? That is, what would it take to allow a character in flight to make more turns / make turns more often?

 

Example: a character with 15" of flight would normally have to move 3 hexes between 60-degree changes in direction when making a full move. Aerobat would like to be able to make a 60-degree change in direction in *every* hex he travels through. What should it cost him?

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You can apply Movement Skill Levels to reduce your Turn Mode: each MSL reduces the Turn Mode by 1". For one form of movement like Flight, each MSL costs 2 Char. Pts., or you can have Levels that apply to any form of Movement the character possesses for 3 CP per level. (Note that MSL have benefits other than Turn Mode - see 5E p. 242.)

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