Mastermind Posted July 21, 2003 Report Share Posted July 21, 2003 Has anyone seen or done anything to convert some of this genre from GURPS to HERO 5th Ed? Quote Link to comment Share on other sites More sharing options...
projecktzero Posted July 21, 2003 Report Share Posted July 21, 2003 Re: Transhuman Space HERO Originally posted by Mastermind Has anyone seen or done anything to convert some of this genre from GURPS to HERO 5th Ed? yawn. I'd rather do Lost In Space HERO. :p Just kidding. Actually Transhuman Space HERO sounds really interesting. Nothing turned up in a short search on Google. Is there any GURPS to HERO conversion stuff out there? I haven't looked. Quote Link to comment Share on other sites More sharing options...
John Desmarais Posted July 22, 2003 Report Share Posted July 22, 2003 Re: Re: Transhuman Space HERO Originally posted by projecktzero yawn. I'd rather do Lost In Space HERO. :p Just kidding. Actually Transhuman Space HERO sounds really interesting. Nothing turned up in a short search on Google. Is there any GURPS to HERO conversion stuff out there? I haven't looked. I've got a link in here that offers translation of Hero to GURPS - I guess you could go backwards... http://www.sysabend.org/champions/webdir/Hero_Rules_Converting.html John Desmarais Quote Link to comment Share on other sites More sharing options...
Mastermind Posted July 22, 2003 Author Report Share Posted July 22, 2003 Well if there hasn't, I probably will start doing so, and this'll be the place to see it! Quote Link to comment Share on other sites More sharing options...
Col. Orange Posted July 22, 2003 Report Share Posted July 22, 2003 Problem is that Transhuman Space VERY grounded in GURPS, more so than any other GURPS setting I've seen. Converting every little thing (like the deliciously detailed explosive decompression rule ) would be a real pain. GURPS->Hero NPC Stats are fairly easy though. I'd subtract 10, multiply by ~2.5, and add 8 (Human Avg. is 10 in GURPS, 8 in Hero; PCs generally have lower stats in GURPS than their Hero equivalents). ST = STR, DX = DEX, IQ = INT, HT = CON, Hits/Hit Points = BOD... Quote Link to comment Share on other sites More sharing options...
Al_Beddow Posted July 24, 2003 Report Share Posted July 24, 2003 Originally posted by Col. Orange Problem is that Transhuman Space VERY grounded in GURPS, more so than any other GURPS setting I've seen. Converting every little thing (like the deliciously detailed explosive decompression rule ) would be a real pain. That's only because it's like, the ONLY RPG version of Transhuman space out there. We don't need to recreate the very "gurpsy crunchy bits" if Hero already has solid rules for it. The idea is to bring the flavor and tone of the setting over, not that lousy game system. Quote Link to comment Share on other sites More sharing options...
comfortmd Posted July 24, 2003 Report Share Posted July 24, 2003 hear hear Quote Link to comment Share on other sites More sharing options...
Mastermind Posted July 24, 2003 Author Report Share Posted July 24, 2003 Originally posted by Al_Beddow That's only because it's like, the ONLY RPG version of Transhuman space out there. We don't need to recreate the very "gurpsy crunchy bits" if Hero already has solid rules for it. The idea is to bring the flavor and tone of the setting over, not that lousy game system. That's what we are trying to do...translate! The beauty of HERO is that you can use the rules to describe most any SFX. For example, we were very easily able to 'translate' the Guardian Template from Fifth Wave to something more workable. Quote Link to comment Share on other sites More sharing options...
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