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Delayed Internal Explosion power?


Ragdoll

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Hey ya, I have a character that wants to be able to punch or just 'touch' something be it an inanimate object or a person, and then one phase later, have the person suffer an internal explosion that harms them and anyone else in the same hex as the person. He wants it internalized so that a person will take damage regardless of their defenses. But I'm not sure how to build something like that. Any help would be appreciated thanks. =)

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Re: Delayed Internal Explosion power?

 

RKA' date=' NND (or AVLD), Does Body, Time Delay, No Range. I'd need to know more about the power to define a defense (Force Field or external armor might work, since it would prevent the character from touching the target himself).[/quote']

 

Well, I know I want the energy the character infects into a person or object to cause the molecules to explode. So if the character were to strike them in the arm, a phase later they'd take damage to their arm from an internal explosion. If he were to hit the flak jacket of a soldier instead it'd be the flax jacket that would 'explode' one phase later and still harm the soldier because it's in his hex, but while the flak jacket would get no defense against the attack, the soldier would in that case.

 

If two people are in the same hex for instance, and the arm of 'one' explodes they get no defense against it, but their friend would get their normal defenses since it's no longer an internalized explosion.

 

So I supposed 'force fields' would be a 'defense' against this power, yes?

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Re: Delayed Internal Explosion power?

 

Build it in 3 parts.

 

1. the base attack (RKA or EB) including the delay.

 

2. the NND/AVLD as a Naked Advantage on the base attack.

 

3. the AOE/Explosion as a separate Naked Advantage on the base attack.

 

 

The primary target gets hit with parts 1 & 2.

Any bystanders will only get 1 & 3.

 

:cool:

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