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Adventure conversions for Valdorian Age


Captain Obvious

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It's occurred to me many times while reading an adventure that it would go well with Valdorian Age with just a few tweaks, to get the right mechanics and feel. I've meant to start making and posting conversion documents for a while now, and now I've finally gotten around to it.

 

This adventure was originally for the Conan d20 game, and can be found free at Mongoose Publishing's website.

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Re: Adventure conversions for Valdorian Age

 

Handy -- I always like it when somebody else does all the work :)

 

Well, I didn't do ALL the work. I decided against making up full NPCs and monsters since campaigns vary widely at the lower power levels. Plus, I'm kind of lazy.

 

I'll be posting a few more of these. I have ideas for a few published adventures from various games that could be made to fit fairly well.

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Re: Adventure conversions for Valdorian Age

 

Notes to Valdorianize Death in Freeport. I was going to do the whole trilogy, but now that I think about it, I'm not sure if I have Terror in Freeport. I guess if I don't find it anywhere, I'll skip to Madness in Freeport.

 

 

EDIT: Doh! I didn't do anything with Milos' sorcery. I'll have to remember to fix this.

 

REEDIT: Okay, just threw a couple of details in on Milos. Nothing too big.

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Re: Adventure conversions for Valdorian Age

 

I just fixed the notes for Death in Freeport, and am posting this so anyone interested will get the word, and to bump this thread a little.

 

If anyone has any suggestions for changes to be made to any of these adventures, something I've overlooked or something that could have been done better, please chime in.

 

Also, if anyone else wants to post notes of their own, go ahead and do so. For simplicity's sake, keep this thread Valdorian Age, though. If I get around to it, and if someone doesn't beat me to it, I'll create threads for Tuala Morn and Atlantean Age too.

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  • 2 weeks later...
  • 3 months later...

Re: Adventure conversions for Valdorian Age

 

Finally got around to it...parts six, seven, and eight of the Savage Tide adventure path. I'm not planning on going any further on the Savage Tide, since beyond this point the action moves to the Abyss, and plane-hopping to fight hordes of demons isn't usually associated with S&S. If you want to play an Elric type game, you don't need much in the way of this sort of conversion anyway.

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