TheDux Posted February 14, 2009 Report Share Posted February 14, 2009 My character generates between 1 and 5 glowing orbs around him that launch and strike multiple enemies (5 shot Autofire). He can only use this power only 6 times per day (6 charges). The Power looks like this: 16 Duck, Duck, Goose 5d6 Energy Blast, Autofire (Max 5 shots, +1/2) (37 Active Points); Charges (6, requires extended (6 hours) rest to recover, -3/5), Costs END (-1/2) I also bought Autofire Skills (Accurat, Concentrated, Skipover). My question is, does each shot from Autofire cost 1 charge, or does 1 use of power cost 1 charge. EX: I use all five Autofire shots to attack 5 different enemies. Did I just spend 5 charges, or 1? The SFX for the power is more accurately depicted as 1 charge per use of the power. I have read and reread Charges and Autofire and could not find the answer. I have included Cost END to represent power drawing its energy from him. The charges represent the limited number of times it can be used. Quote Link to comment Share on other sites More sharing options...
TheDux Posted February 14, 2009 Author Report Share Posted February 14, 2009 Re: Autfire with charges Might have answered my own question, could i do this ith clips? 6 clips of five with an addtional limitation "Clip is emptied after 1 use regardless of remaining charges"? I was only reading over the main Charges section...and i missed clips somehow. Quote Link to comment Share on other sites More sharing options...
ghost-angel Posted February 14, 2009 Report Share Posted February 14, 2009 Re: Autfire with charges Each shot of Autofire costs 1 Charge - Autofire 5 = 5 Charges. A Character must pay Endurance (or use of Charges) for each shot her takes 4th Paragraph on the right. Quote Link to comment Share on other sites More sharing options...
ghost-angel Posted February 14, 2009 Report Share Posted February 14, 2009 Re: Autfire with charges Might have answered my own question, could i do this ith clips? 6 clips of five with an addtional limitation "Clip is emptied after 1 use regardless of remaining charges"? I was only reading over the main Charges section...and i missed clips somehow. Yes, I would simulate what you want with 6 Clips of 5 Charges each. Quote Link to comment Share on other sites More sharing options...
Hyper-Man Posted February 14, 2009 Report Share Posted February 14, 2009 Re: Autfire with charges Keep in mind that Clips have a minimum time to change out. You might be better off just giving him 30 charges and note the 6 orbs as sfx. Quote Link to comment Share on other sites More sharing options...
prestidigitator Posted February 15, 2009 Report Share Posted February 15, 2009 Re: Autfire with charges Right. And maybe a slight limitation stating that the character must fire the full number of shots (5) in each attack. Probably a -1/4. Quote Link to comment Share on other sites More sharing options...
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