TheDux Posted February 16, 2009 Report Share Posted February 16, 2009 Character I am helping a friend build (more of a tender toe than me) is building a character who has many (somewhat magical) skills that a can only be used while wielding a dagger. So he has a number of powers that look like: Dagger Strike - HKA Viper Strike - HKA PLUS HKA (-Gradual Effect) Nerve Strike - HKA PLUS Entangle Erruption Strike - HKA PLUS EB (+Explosion) (-Delayed Effect) (-Extra Time) He also has an uncanny ability to find the perfect place to strike with a dagger. In order to get the Find Weakness effect on all attacks that require use of a dagger, would he buy it as 10 point "one type of attack" or 20 point "any group of attacks"? I am also designing an "Arcanist" that has a similar uncanny ability to strike with magical spells (Non-elemental, Fire, Ice, Lightning, and Poison), and need some help understanding different levels of Find Weakness. I was trying to think of this logically. Working backwards the scale would look something like this: 30 Points - All Attacks 20 Points - Magic Spells 10 Points - Lightning Spells But the text shows All Flame Spells is on the 20 point level. I am guessing this would have to be realtive. Compare the following Energy Blasters (Wizards): Volcano Shaman: 60% of powers (by Character Points) are fire based attacks. He can study a target to find the best way to strike with his fire attacks. Grand Druid: 20% of powers are lightning based attacks, 20% fire, 20% ice. He can study a target to find the best way to strike with his magic attacks. Since Find Weakness can be applied to 60% of each of thier attacks, would they both take the same point level? Volcano Shaman's applied to a narrower (but equally large) group and Grand Druid's applied to a broader group? Alternatively Can I use Armor Piercing as a naked advantage to apply to all attacks used by dagger and how/why would I do this? Find Weakness is obviouly cheaper if there are enough powers that I would have to add AP too (+1/2 can add up quick). It seems that Find Weakness is out the door anway, and this method is becoming the norm. Quote Link to comment Share on other sites More sharing options...
ghost-angel Posted February 16, 2009 Report Share Posted February 16, 2009 Re: "Crisis of Find Weakness Levels" or "Is Armor Piercing Naked?" 1) 20 Point Level 2) when you buy a Naked Advantage Power defined as "for all magic dagger attacks" or "guns" or what have you, buy it once for the largest Active Point Attack and it applies to all the defined attacks. Quote Link to comment Share on other sites More sharing options...
Sean Waters Posted February 16, 2009 Report Share Posted February 16, 2009 Re: "Crisis of Find Weakness Levels" or "Is Armor Piercing Naked?" You are unlikely to get any sensible responses from me about 'Find Weakness' as I don't like it at all. There are better ways to build the construct and a naked AP advantage is certainly one of them. As the AP only applies to the dagger attacks (and, presumably, not the associated effects, like poison) I see no reason one NAPAdvantage should not apply tot eh whole suite of powers. Technically the NAPA can apply to anything the GM lets it apply to but in practice I would normally only allow one power, or a very tight and related group of powers to apply. Anything more and I'd require it was built with 'variable sfx'. That is purely personal preference but does differentiate in cost between different uses, some much broader, of the same base power. The problem with that is that you are limited in how much AP you can apply, or rather what you can apply it to - being limited by active point costs - which seems odd. We covered this in a thread last year, I think - I'll try and dig it up. Quote Link to comment Share on other sites More sharing options...
DocMan Posted February 25, 2009 Report Share Posted February 25, 2009 Re: "Crisis of Find Weakness Levels" or "Is Armor Piercing Naked?" Neither. Put all these Dagger attacks into a Multipower with the reserve bought with Armor Piercing, OAF (Dagger). Should be cheaper, especially if you have a lot of dagger related powers. Doc Quote Link to comment Share on other sites More sharing options...
JmOz Posted March 1, 2009 Report Share Posted March 1, 2009 Re: "Crisis of Find Weakness Levels" or "Is Armor Piercing Naked?" Neither. Put all these Dagger attacks into a Multipower with the reserve bought with Armor Piercing, OAF (Dagger). Should be cheaper, especially if you have a lot of dagger related powers. Doc IME it is (usualy) cheaper and cleaner to put it on the slots instead of the Reserve, because of advantage stacking Looking at the powers he wants i would suggest the following a Dagger power as it's own power (0.5d6 HKA, can be thrown, 0 end,AP, OAF, Real weapon, 10 points) Then a Multipower for the other stuff (The viper, nerve, erruption) if he wants them all AP then make them so, put a only as part of a multiattack with dagger lim on it (ok technicaly it is the linked lim put on a emtore mp, which your not suppose to do but it makes sense here) and your good to go... Quote Link to comment Share on other sites More sharing options...
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