shadowcat1313 Posted April 28, 2009 Report Share Posted April 28, 2009 Maximus FOR-9 Firefighting RPV Val Char Cost Notes 30 STR 0 Lift 1600.0kg; 6d6 10 DEX 0 OCV 3 DCV 3 12 BODY 4 10 INT 0 PER Roll 11-/15- 0 EGO 0 ECV: 0 10 PRE 0 PRE Attack: 2d6 10 COM 0 2 SPD 0 Phases: 6, 12 Total Characteristic Cost: -16 Movement: Running: 4" / 8" Leaping: 0" Cost Powers END Construction 13 1) High Temperature Ceramic plating: Damage Reduction, Resistant, 25% (45 Active Points); OIF Immobile (-1 1/2), Ablative BODY Only (-1/2), Custom Modifier (only vs fire and heat attacks; -1/2) 0 13 2) Metal Skin: Armor (3 PD/3 ED) (27 Active Points); OIF (-1/2), Ablative BODY Only (-1/2) 0 45 3) Automaton (Takes No STUN (loses abilities when takes BODY)) 0 15 4) Does Not Bleed 0 14 5) Life Support (Eating: Character only has to eat once per week; Immunity All terrestrial poisons and chemical warfare agents; Immunity: All terrestrial diseases and biowarfare agents; Longevity: 200 Years; Safe in High Pressure; Safe in High Radiation; Safe in Intense Cold; Safe in Intense Heat; Safe in Low Pressure/Vacuum; Self-Contained Breathing; Sleeping: Character only has to sleep 8 hours per week) (42 Active Points); OIF Immobile (-1 1/2), Custom Modifier (Real Equipment; -1/4), Costs Endurance (Only Costs END to Activate; -1/4) (uses Personal END) 4 Locomotion 2 1) Wide Treads: Running +4" (4" total); OAF Bulky (-1 1/2), Custom Modifier (Cant Run; -1/2), Turn Mode (-1/4) (uses Personal END) 1 Powerplant 4 1) Endurance Reserve (10 END, 10 REC) (11 Active Points); OIF Immobile (-1 1/2), Custom Modifier (Real Equipment; -1/4) 0 Sensors and Electronics 3 1) Air Quality Sensor: Detect A Single Thing 13-/17- (Unusual Group), Discriminatory, Analyze (15 Active Points); OAF Bulky Fragile (Extendable sensor probe; -1 3/4), Extra Time (Extra Phase, -3/4), Restrainable (-1/2), Costs Endurance (Only Costs END to Activate; -1/4) (uses Personal END) 1 8 2) Enhanced Audio pickups: +4 PER with Hearing Group 0 5 3) Heavy Duty Floodlights: Sight Group Images Increased Size (4" radius; +1/2) (15 Active Points); OIF Bulky Durable (-1), Only To Create Light (-1) (uses Personal END) 1 9 4) High Res Thermographics: IR Perception (Sight Group), +5 to PER Roll, Discriminatory, Analyze (20 Active Points); OIF Bulky (-1), Costs Endurance (Only Costs END to Activate; -1/4) (uses Personal END) 2 10 5) Remote Camera System: Clairsentience (Sight Group), Discriminatory, Transmit, 1 Continuing Charge lasting 6 Hours (+0) (27 Active Points); OIF Bulky Fragile (-1 1/4), Sense Affected As More Than One Sense [very common Sense] (-1/2) [1 cc] 3 6) Mind Link , Control Unit class of minds, One Specific Mind (5 Active Points); Costs Endurance (-1/2) (uses Personal END) 1 4 7) Radio Perception/Transmission (Radio Group) (10 Active Points); OIF Bulky Fragile (-1 1/4), Costs Endurance (Only Costs END to Activate; -1/4) (uses Personal END) 1 Specialized Equipment 20 1) Large Foam Cannon: Dispel all Fires 6d6, 32 Continuing Charges lasting 1 Turn each (+0), Lingering up to 1 Turn (+1/2), Area Of Effect Nonselective (14" Cone; +3/4), all [special effect] powers simultaneously (+2) (76 Active Points); OIF Bulky (-1), Fuel Dependent (fuel is Very Common; must refuel Once per Hour; -1), No Range (-1/2), Real Weapon (-1/4) [32 cc] 2 2) Air Tanks and Masks: LS (Expanded Breathing), Usable Simultaneously (up to 4 people at once; +3/4) (9 Active Points); OIF Bulky (-1), Fuel Dependent (fuel is Very Common; must refuel Once per Hour; -1), 1 Continuing Charge lasting 5 Minutes (-3/4), Custom Modifier (users must stay with robot; -1/2) Note: masks allow 5 minutes of oxygen for up to 4 people, more 02 for less people [1 cc] 7 3) +20 STR (20 Active Points); Only with Extra Limbs (-1/2), No Figured Characteristics (-1/2), Restrainable (-1/2), Physical Manifestation (-1/4) (uses Personal END) 2 2 4) Paramedics 11- (7 Active Points); 4 Charges (-1), OIF Fragile (disposable first aid kits; -3/4) 2 5) Rubble Claw: Extra Limb (1) (5 Active Points); Restrainable (-1/2), Linked (???; -1/2), Limited Manipulation (-1/4) 0 Talents 2 Absolute Time Sense (3 Active Points); OIF (-1/2), Custom Modifier (Real Equipment; -1/4) 2 Bump Of Direction (3 Active Points); OIF (-1/2), Custom Modifier (Real Equipment; -1/4) 2 Eidetic Memory (5 Active Points); OIF (-1/2), Custom Modifier (Real Equipment; -1/4), 1 Continuing Charge lasting 1 Hour (-1/4) 2 Lightning Calculator (3 Active Points); OIF (-1/2), Custom Modifier (Real Equipment; -1/4) Skills 2 Navigation (Land) 11- 5 KS (INT-based) 13- 5 KS (INT-based) 13- Total Powers & Skill Cost: 201 Total Cost: 185 200+ Disadvantages 20 Social Limitation: All Robots are treated as Property (Very Frequently; Severe; Not Limiting In Some Cultures) 10 Physical Limitation: Must Refuel or Recharge for 8 hours once a week (Infrequently; Greatly Impairing) 15 Physical Limitation: Requires repair rolls and parts to heal (Frequently; Greatly Impairing) 0 Experience Points Total Disadvantage Points: 185 Quote Link to comment Share on other sites More sharing options...
The_Patriot Posted April 28, 2009 Report Share Posted April 28, 2009 Re: Maximus FOR-9 Firefighting RPV Very nice build cat and I like it. /tempted to take RPV Quote Link to comment Share on other sites More sharing options...
shadowcat1313 Posted April 28, 2009 Author Report Share Posted April 28, 2009 Re: Maximus FOR-9 Firefighting RPV the increased cost for the DR is due to it being built as an autamaton is the only thing I can figure Quote Link to comment Share on other sites More sharing options...
Burrito Boy Posted May 4, 2009 Report Share Posted May 4, 2009 Re: Maximus FOR-9 Firefighting RPV Another great build. I was really impressed by the Air Tanks and Masks. I never would have thought of that. I also really like the Rubble Claw, Large Foam Cannon, Heavy Duty Floodlights, and all the sensors. And having an HD file makes it all easier to steal. Unfortunately, I have to spread rep. Quote Link to comment Share on other sites More sharing options...
Susano Posted May 5, 2009 Report Share Posted May 5, 2009 Re: Maximus FOR-9 Firefighting RPV Do you have a picture? Google just brings up multiple versions of this thread. Quote Link to comment Share on other sites More sharing options...
shadowcat1313 Posted May 5, 2009 Author Report Share Posted May 5, 2009 Re: Maximus FOR-9 Firefighting RPV I never did more than visualize it in my head, its going to be a pretty bare bones tracked vehicle, box shaped enclosure for equipment, top sensor turret. Quote Link to comment Share on other sites More sharing options...
Susano Posted May 5, 2009 Report Share Posted May 5, 2009 Re: Maximus FOR-9 Firefighting RPV Is this thing real or made up? Quote Link to comment Share on other sites More sharing options...
shadowcat1313 Posted May 5, 2009 Author Report Share Posted May 5, 2009 Re: Maximus FOR-9 Firefighting RPV its my own creation Quote Link to comment Share on other sites More sharing options...
Susano Posted May 5, 2009 Report Share Posted May 5, 2009 Re: Maximus FOR-9 Firefighting RPV Ahhh.... Quote Link to comment Share on other sites More sharing options...
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