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House Rules


dsatow

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Re: House Rules

 

In through the eye or the ear. Referred to as "soft tissue" for a reason.

 

'Course, with Superman you'd need a kryptonite bullet. Then all tissue is soft.

 

Except Marvel has stated that Colossus, for example, can take a .45 round to the eye in his living steel form.

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Re: House Rules

 

...and when he's unconscious' date=' he reverts to flesh form. Which is the basis of the debate. Killing someone that is helpless.[/quote']

 

Hmm... it's been some time, but I thought he didn't revert... but then, this is the X-Men, who have had a lot of variation in their powers over the years. That said, I know there are certain Marvel characters who don't have soft tissue in the manner your speaking. So... I guess it is a logic call—does it seem logical to be able to kill sample helpless NPC with the powers and weapons at hand?

 

In a fantasy game, the answer should usually be "yes." Unless all you have is a small knife, you should be able to find a weak spot in most any foe with which to dispatch them. The same goes for a pulp or Dark Champions game. Champions? That can be a tough one. Especially if you're playing Galactic Champions.

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Re: House Rules

 

...and when he's unconscious' date=' he reverts to flesh form. Which is the basis of the debate.[/quote']

Not really. "Reverts to flesh form" is an example of nonpersistent defense. Nobody has any problems (mechanically) with being able to kill unconscious people in that case, though I also think shouldn't be able to ignore their BODY while doing so. The problem is killing people with persistent defenses. If you have a weakness in your defenses such that a part of your body can be targeted when unconscious you should either make your defenses and/or BODY nonpersistent or take a physical complication. Otherwise, there is no mechanical basis in Hero for having such a weakness. If Colossus doesn't revert while unconscious, you should be as helpless to kill him as you are while he's awake.

 

In a fantasy game, you should be able to kill helpless characters, but only because they're wearing "real" armor with a limitation. If they had persistent defenses without such a limitation, like an ice troll with super-hard skin or a wizard with a "force field" spell, that's defense you shouldn't be able to ignore. If you're going to run a Champions game that way, tell the players to buy all of their defenses with the Nonpersistent limitation, or have a campaign limit on how much persistent defense you can have. Since buying up BODY is the inevitable side-effect of campaign guidelines like that, you can even limit their BODY characteristic just to make sure the PCs are as vulnerable as possible.

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